ARK: Survival Evolved

ARK: Survival Evolved

82 ratings
Kanga Husbandry (Beta)
Content Types: Mod, Structures, Rebalancing
File Size
522.020 MB
Sep 6, 2020 @ 1:52am
Aug 31, 2022 @ 5:01am
15 Change Notes ( view )

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Kanga Husbandry (Beta)

In 2 collections by Beardo
Kanga Mods Official
9 items
Kanga Official Server
19 items
MOD ID: 2221108402

Kanga Husbandry is about all things farming, from crop cultivation through to animal breeding and slaughtering.

This mod introduces 16 new crops that will allow for a more varied and interesting farming and crafting system.

There are also 11 Trees that can also be grown for decorative purposes.

The Dodo coop structure allows you to store and breed dodos in safety while also collecting resources from them like poop and eggs.

To keep your farm looking healthy and growing well there are 8 new fertilizers.

The new farm plots also work with the original berries and veggies from ARK.

The Incubator, farmers workshop along with attached nursery will help you raise and feed baby dinos all in a primitive style.

This is the first release of this mod, it is still under development and has more items to be added however this release version is stable for server use.

Come visit our discord for more information
You can also check out our website
Popular Discussions View All (1)
Nov 4, 2022 @ 2:30pm
Servers Running this Mod
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LeGustaVinho Jan 26 @ 5:08pm 
Bug: Structure Fiber Break is producing vanilla Fiber instead Hemp Fiber
Diego Holls Dec 16, 2022 @ 5:17am 
does this need kanga core?
Beardo  [author] Sep 28, 2022 @ 4:32am 
If you are only using Kanga Husbandry, then candles have no use yet. If you also have Kanga Medical installed then they are used in there.
mandymoon89 Sep 27, 2022 @ 2:14pm 
how do you use the candles?
Squall Aug 9, 2022 @ 4:09am 
Is there a way to butcher animals without taming them before?

For example if a server owner would decide to make arrows just be craftable with feathers - wouldn´t it be a bit unrealistic that people always had to tame a bird/dodo before being able to get the feathers?
Cadence Jul 14, 2022 @ 3:37pm 
Just a quality of life suggestion, add a flag to the Plows so they don't get lost among the crops. I've been placing single panel banners by mine after I had trouble locating them among the grapes and sugar cane.
Beardo  [author] Jul 13, 2022 @ 4:55pm 
There is a new mod in the works (Kanga Textiles) that will use cotton for clothing and the like. Items like a cotton gin, spinning wheels and so forth will be in there.
Cadence Jul 13, 2022 @ 12:39pm 
Do you plan on adding a cotton gin?
{G} catslinx Jul 12, 2022 @ 2:56am 
This mod has been working fine until i tried to place the coop structure. Every time I place it on the ground or on foundations it crashes my game. It might have something to do with the fact I also can't use the SS pull resources function to craft one as well. I'm running a couple other small mods alongside this one but not sure which one could be causing the problem.
Morrigan Jul 7, 2022 @ 1:56pm 
I've tried all the Kanga mods and like them but would like to make some changes or see if it is something you'd be willing to do. Can the incubators be set to carry more eggs at one time? In the husbandry mod, is there any way to put more babies in there without having a giant area of stalls? Also, can I program them to feed the baby all the way to adulthood?

With the blacksmith it feels like there are so many steps and very little output. I'd like to reduce the crafting mods needed for the objects it crafts Does that mod spawn special metal everywhere and if so can it be turned off, and if so, can I change ingredients to not require that rock?