Imperator: Rome

Imperator: Rome

49 ratings
More Cultural Names
File Size
11.252 MB
Sep 4, 2020 @ 8:23am
Oct 19 @ 11:13am
36 Change Notes ( view )

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More Cultural Names


This is a mod for various strategy games, that makes province names change their name dynamically, to one that fits the culture of the faction that controls them.

It first started in 2016 for Crusader Kings 2 (with HIP), and grew ever since both in size and in game coverage.

In the common database (for all the supported games), there are currently over 100.000 names for over 820 languages, themes and time periods.

The names are meant to provide an immersive and authentic experience for the game's setting and time period.
However, if there are no names for a specific language for this context, names from other time periods, or even from very closely related languages, will be used instead, as long as they make sense and are a good fit.

The mod is OS-agnostic, which means that it will work on all of the operating systems supported by the game.

It is actively tested (and developed) on Linux, where it is guaranteed to work with either the native version of the game or through Steam Play.

It is also save-game compatible, and can be added and removed at will without breaking anything.


Manual installation:
- Download the latest release
- Extract the contents into your game's mod directory

For more information, as well as compatibility reports with other mods, check the pinned Compatibility thread in the Discussions tab.

The current development focus and roadmap can be found here.

The mod is being actively developed and is growing continuously.
Furthermore, any new names added to it are automatically ported to all of the other supported games that can use them.

You are welcome to bring any suggestion, feedback or modification to this project.

Here are a few ways in which you can do that:
- Commenting on this page or in the Discussions threads
- Raising a new issue for this project
- Creating a git pull request for this repository (This requires git knowledge)

If you wish to contribute directly to the project, you can find the documentation and guidelines on the project's wiki.

Alternatively, you can help this project by donating.

- GitHub page
- Technical wiki
- Issues and suggestions
- Current and past releases
- Sources and credits

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萝卜捏白菜 Jul 14 @ 10:19am 
ok,thank you !
Hori  [author] Jul 14 @ 8:15am 
Currently the mod was developed for game languages that use the latin alphabet. So I don't expect it to work with chinese and russian, but you can give it a try.
萝卜捏白菜 Jul 14 @ 4:14am 
thank you !!! Did chinese work?
Hori  [author] May 12 @ 1:43am 
Hmmm, it should take the vanilla names if they are not part of this mod. And for me on a clean install with no other mods this works ok.

Are you using other mods? Can you validate the game files with Steam?

Also, does this happen for ALL provinces, or just some of them?
DJae May 11 @ 10:56pm 
Hi I run into a problem with this mod, the mod changes the names of the provinces that are in the province_name folder, however provinces that arent defined in the mod like PROV4083_Hellenic show up in the game named exactly that, instead of the default base game name, is that a bug or is something wrong with my game, thx
Fallen King Apr 18 @ 5:09am 
Hi, did you find a way to make sure the game selects the proper praenomem by family?
Hori  [author] Apr 10 @ 11:37am 
As long as you make the changes in both places (common/province_names/[files], localization/[files]) and the culture/faction IDs are correct, it should work
Juvenal Apr 8 @ 2:01pm 
@Hori No, i mean i am changing some of the province names with methods you did in your mod. Some of them works while some of them wont. Do you now what causes it?
Hori  [author] Apr 6 @ 11:31am 
@Juvenal do you mean that the mod does not automatically change the name of some provinces?
If so, which province and for which culture?

The coverage is very wide but there are still cases where there simply doesn't exist a name for a province for in a particular language (culture), in which case the default name will remain unchanged.
Juvenal Apr 4 @ 7:32am 
As i try to change some province names, i can manage to change some of them while some stays the same. Can i ask why?