RimWorld
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Jecs Tobacco and Cigarettes (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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24 AGO 2020 a las 10:41
14 MAR a las 12:31
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Jecs Tobacco and Cigarettes (Continued)

En 1 colección creada por Mlie
Mlie's resurrected mods
825 artículos
Descripción

Update of Jecrells mod
https://steamcommunity.com/sharedfiles/filedetails/?id=764301651

- Added snus by request
- Rebalanced the mod, thanks Kopp!
- Added the recipes to the druglab
- Added support for [FSF] Complex Jobs
- Added patch for VGP Garden Medicine



[dsc.gg]
[github.com]



Why are my gruff colonists getting high on smokeleaf? Whatever happened to tobacco, you might ask. Well, now your colonists can finally grow and harvest tobacco plants. Just like with smokeleaf joints, cigarettes can be crafted at any crafting spot. Have fun!

1.2 Cigar Update!
Now you can add cigars to your list of smokables in RimWorld. If you have chocolate, you can sell a far more marketable 'chocolate cigar' to your loyal costumers.

Further Information

  1. This is not meant to be unbalanced for a vanilla game.
  2. This is not a replacement mod. Smokeleaf and all other drugs are unchanged.
  3. Tobacco actually has a chemical effect called 'Nicotine' that has very minor effects on colonists
  4. Tobacco's other differences --
  • Higher addiction rate than smokeleaf (closer to Go-Juice)
  • Lesser market value for tobacco leaves than smokeleaf (the market is flooded with the stuff)
  • Smaller mood buff than smokeleaf (only +5)
  • Has withdrawal symptoms unlike smokeleaf

My Other Mods:
Introducing H.P. Lovecraft.
Call of Cthulhu Expansion Pack WIP Thread[ludeon.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


84 comentarios
Bunkurs 18 DIC 2023 a las 6:16 
@Mlie alright thank you
Mlie  [autor] 18 DIC 2023 a las 5:32 
@Bunkurs You can probably use a mod like cherry picker to remove the hediff
Bunkurs 18 DIC 2023 a las 4:09 
is there a way to remove the bad effects of smoking? haha
Mlie  [autor] 23 OCT 2023 a las 13:31 
Updated the Dry Leaves addon for this mod
Mlie  [autor] 9 SEP 2023 a las 9:32 
@ジャッキー・ザ・トキ 1.4/Defs/Drugs/Jecrell_Tobacco.xml
Should be a carcinoma defined
ジャッキー・ザ・トキ 9 SEP 2023 a las 7:44 
would you please tell me, where in the file can i find the specific thing to edit?
Mlie  [autor] 9 SEP 2023 a las 7:07 
@ジャッキー・ザ・トキ I guess you can change it with patches or just edit you local files
ジャッキー・ザ・トキ 9 SEP 2023 a las 6:54 
The colonists get cancer basically when smoking, I want to change the time before death
Mlie  [autor] 8 SEP 2023 a las 22:57 
@ジャッキー・ザ・トキ Not sure what you mean. What medical conditions?
ジャッキー・ザ・トキ 8 SEP 2023 a las 18:04 
Hey man, big fan.

I would like to ask, if you could please tell me how can i speed up the process of medical conditions.

Thanks