RimWorld

RimWorld

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Apini Playable Race, Continued!
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Mod, 1.4, 1.5
File Size
Posted
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49.534 MB
Aug 21, 2020 @ 7:32am
Apr 14 @ 12:59pm
71 Change Notes ( view )

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Apini Playable Race, Continued!

Description
This is the newly updated, community driven expansion of This mod here!

This mod lets you play as a race of sentient giant bees called apini.

Features:
  • Bees as a playable race.
  • Apini and Azuri neolithic factions.
  • Custom Bee name lists and backgrounds.
  • Apini scenario to start with (neolithic)...
  • ...Or play as a horde of apini (and human) eating azuri! (there's no reason i should be excited about this)
  • Beeswax and honey production
  • Bee clothing and a helmet.
  • Beeswax Candles for atmosphere.
  • Honeycomb Beds filled with rejuvenating honey.


Compatibilities/Incompatibilities:
  • Compatible and Expanded: Save Our Ship 2
  • Compatible and Expanded: Royalty
  • Compatible: EPOE and EPOE Forked
  • Compatible: Rimbees
    -----
  • Incompatible: None known.

Items not listed above may or may not work with apini, however there is no guarantee.

Credits:
  • Sera/Miss Bones – Apini race mod base and original creator
  • Bees - Making delicious honey
  • Zaltys - Updating to RimWorld 1.0.
  • Chjees – C#
  • Xen – A16 EPOE patch
  • Erdelf – HARs Framework
  • ZE – Azuri Sprites + B18 update
  • Lamp - some art assets
  • Rabbitt - some art assets
  • Apini Discord - Loving fans and helpful creators
  • Ykara – Inspiration (EPOE mod maker)
  • Rah – Inspiration (RBSE mod maker)
  • Saebbi - Making part of the Combat Extended patch.
  • Almantuxas - Making less broken after 1.0 update, updating to 1.1, adding to and modifying the Combat Extended patch aswell as some other patches.
  • Trisscar - Texture for the Daisy plant.

    New Team: (Individual contributions visible on github archive and gitgud, names in chronological order)
  • Diana Winters - Coder
  • Jack7D1 - Maintainer
  • Almantuxas - Coder
  • AspEv - Artist
  • Brunter - Coder
  • Hirohito - Coder/Artist
  • Argón (León) - Artist
  • Mayonnaise - Coder
  • Ecu - Artist
  • HeavyMetalClown - Artist
  • InfinityKage - Necropini Writer
  • Ogam - Necropini Artist
  • Taranchuk - Necropini Coder


Community and Support:
Have ideas for features, or want to report a bug? Put them here in our GitGud Issue Tracker so they get noticed! This is an open source mod and contributions are appreciated![gitgud.io]
We have recently moved to Gitgud!

FAQ:
  • Q: How do I do X?
  • A: Before all else, check the learning helper! The most confusing aspects of apini are listed there! If you can't find what you're looking for still; create and issue on the gitgud page as it should be there!

  • Q: Why am I getting an error/incompatibility?
  • A: First and foremost make sure that it is actually Apini causing this error. If it is apini note that before release all updates are bugtested quite extensively; so your case is likely very specific. Please make a git issue listing the configuration and nature or the error so this can be fixed.

  • Q: Will there be any development for Ideology, Biotech etc?
  • A: No, as it stands Apini will only support Core Rimworld and the Royalty DLC. The reasoning behind this is that work available for Apini's development is very limited, and the ever expanding content for rimworld leads to increasing scope for a more or less constant work ability. Thus following the ethic "Do it well or don't do it at all." this is a line being drawn to limit the scope to what can be done well. In addition the Ideology and Biotech expansions do not personally interest development in this case. This mod may still work with these expansions, but they are not going to be actively supported. This is not to say that no work will be done period, if someone wishes to maintain compatability for these expansions I will gladly accept. But I personally cannot.

  • Q: How can I help contribute?
  • A: You can contact me through steam, make a discussion, even make a fork on gitgud. However you would like to get your code/art to me is great, but the absolute best way is to do it the traditional git way, thanks to version control. Although, reporting bugs or requesting entertaining/universal features is still contributing!

  • Q: How can I donate?
  • A: I will never ask or accept monetary compensation for my work in Apini. It is admitted that several contributors, primarily artists, have been compensated for their work. However this compensation has always come from myself alone. I do this work because I enjoy Apini. Not as my means of income, hence my often shortness of time. If anyone ever presents a donation method for Apini it is not legitimate.

Posting in the comments is highly discouraged as it's messy and hard to keep track of!
There are discussion threads for feature requests and bug reports, please comment there so it is less likely to get missed.

Making a gitgud issue cannot be forgotten or missed!
Popular Discussions View All (4)
24
Jan 19 @ 9:24am
PINNED: Dev Q&A
Jack7D1
18
Feb 8 @ 6:56pm
PINNED: Glitch Reports
Jack7D1
6
Apr 14 @ 5:24pm
PINNED: Feature Requests
Jack7D1
289 Comments
xenonprime May 1 @ 2:10pm 
Thank you very much for the update, I'm very fond of my lovely bee colonists, interspersing their charming days of tending flowers and brewing mead with what amounts to brutal urban combat in defence of the hive.

So it will be grand to toss in eldritch horror spookiness to the mix!
Jack7D1  [author] Apr 14 @ 5:25pm 
Good to see you ZE! I would not have picked up Apini if I did not love it enough to keep it going for a long long time.
ZE Apr 14 @ 5:15pm 
quite happy there are people still putting the effort toward updating the beezkneez. ya'll r doing god's work.... which god? should be a bee god... hummm what would her name beeeeee....
Jack7D1  [author] Apr 13 @ 9:24pm 
I am currently working out some problems when I have time. A 1.5 compatibility update will be coming soon. 1.4 is still in good shape, and it is generally wise to stick with it for some time as mods update. Apini certainly isn't the only case of this.

A 1.5 Version of Apini is available on the staging branch, but it still has some problems and so will not get deployed until fully fixed then tested.
Corrupted Glitch Apr 13 @ 8:45pm 
Morcalvin from what i know this will be worked on i think may, but i have done one eg https://steamcommunity.com/sharedfiles/filedetails/?id=3219632807&searchtext=apini that will worked on now and is working for 1.5 but might go down a different path than what jack as planned for this, so it will be up to you which one you stick with once/when is updated to 1.5
Morcalvin Apr 13 @ 8:40pm 
Will this be updated or has it been replaced?
Jack7D1  [author] Mar 25 @ 8:18am 
The biotech expansion seems up, you can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=3195419864
Corrupted Glitch Mar 21 @ 7:36pm 
@The_abyss Hi currently messing around with a patch thingy for it so far got it to turn into a vampire so progress XD
The_abyss Feb 24 @ 5:39pm 
the apini cant have xenogens why is that?
CORVOID Feb 21 @ 11:17am 
I remember pre-Biotech, playing this mod and having a big happy colony of fun bees. If I knew more about modding, I'd definitely offer to help port the Apini into a Biotech xenotype. As it stands, this mod is still fantastic!