Arma 3
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S & S
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Data Type: Mod
File Size
Posted
Updated
3.123 GB
Jul 31, 2020 @ 11:21pm
Jun 1 @ 7:12pm
94 Change Notes ( view )

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S & S

Description
Sus and Sus
Service and Supply

The Reading of this Rather lenghty text is highly advised
For you bunch of hippies to chew on. utilisable pieces of wearables from the Cold War, primarily 60s-era US military. (and some bonus like the Nederlanders and possibly more to come!)
This addon is composed of 20% cotton, 40% synthetic polymer, 40% Spastic nylon Blend, OG-107

Units/Groups
to minimalise dependencies, S&S includes no units/groups by default as these and only has arsenal items. groups/units that are insertible via eden/zeus however can be found here:

S & S: Units (Armed with CUP weapons, therefore requires it)

Additionally, Radios in S&S are compatible to TFAR. For ACRE2 compatibility, please use this workshop entity:

S & S: ACRE Compatibility

Ranked Uniforms
S&S includes a modified version of KP Ranks, which (currently) only works for S&S Uniforms. in an MP game, the host can assign ranks to players via the KP ranks menu which is accessible through the in-game context menu. All credits to Wyqer for the original KP ranks code
Source code : https://github.com/simcardo/KP-Ranks

Full list of items can be seen in our BIS Forum Thread[forums.bohemia.net]

Files
This pack has been configured to be rather modular so that you can remove certain files if you wish to not play with certain things.

- simc_uaf_67: US army assets
- simc_uaf_68: more US army assets
- simc_uaf_69: more US army assets
- simc_uaf_67_preview: icons for arsenal and editor etc (do not remove)
- simc_mc_67: USMC assets
- simc_mc_68: more USMC assets
- simc_nv_67: North Vietnam assets
- simc_svn_67: South Vietnamese assets
- simc_hillwilliam: Hillbilly assets
- GR_Medium_Utility_Helicopters: modified version of Medium Utility Helicopters by Grumpy Rhino which includes a set of UH1Ds and Hs
- sns_dutch: Cold war era Dutch Army Assets
- sns_french: Cold war era Armee de terre Assets
- sns_vehicles: M38A1/Nekaf Jeep
- jn_buffel: wasserbuffel
- jn_pendek: orang pendek

- simc_uaf_67_cfg: config files for US army gear, requires simc_uaf_67
- simc_uaf_68_cfg: config files for additional US army gear, requires simc_uaf_67, simc_svn_67, and simc_uaf_68
- simc_mc_67_cfg: config files for USMC gear, requires simc_mc_67 and simc_uaf_67
- simc_nv_67_cfg: config files for North Vietnamese gear, requires simc_nv_67
- simc_svn_67_cfg: config files for South Vietnamese gear, requires simc_svn_67
- sns_dutch_cfg: config files for Dutch Army stuff

Known Issues
- M38A1/NEKAF Jeep is still WIP and is currently missing proper backlight and has some errors

(Possible) Upcoming content
Disclaimer: No designated ETA
- US Field Jackets
- ANZAC assets

If you do enjoy the content, please consider buying Justin a coffee (:[www.buymeacoffee.com] or supporting vie patreon[www.patreon.com],
or make a donation to my paypal (address: arkan_ebi@hotmail.com )

Credits
- Justin N. : Lead-dev; assets such as Machete, 3D scanned compass pouch and mitchell pattern covers, Dutch uniforms and helmets, importing vehicles
- Grumpy Rhino for Hueys that are included, originally from Medium Utility Helicopters
- Wyqer: original KP Ranks script
- Bohemia Interactive: arma sample models
- Motta: M1 helmet shell and chinstrap, cover shape and texture variation, M61 grenade model, and Leather combat boots
- Ethridge: M1 Helmet shell texture
- Lakarak: M1 Helmet cover, Towels
- Jaza/FemJamie: Pith helmet
- Jujurat: raw models for M56 pouch, 100rnd 7.62 box bandoleer, sidearm holster, and ALICE pack (converted to an LW rucksack)
- Petr Švenda: PRC-77 model[sketchfab.com]
- Olmo Potmus: M1974 SWDG model; part of the CVC helmet model[sketchfab.com] )
- Lennard: Nomex Gloves
- Pandemic: making eden/zeus group configurations
- Frenchy56: collar rank textures, screenshots
- Lackrica: Unit patch textures
- Bigstone: Unit patch textures
- Schwienyy: helmet accesories texture, screenshots
- adriaNsteam: tiger stripe pattern, additional advising
- Toney: USMC advisor
- Barden: wonk boonie hat advocate
- Шоиветс: references and death threats
- Carrick: ACRE racks config for vehicles
- ashton324 and Joe: TFAR compatibility for radios
- everyone who has done pre-release testing, reporting any issues and adding good advices, including motta, schwienyy, ray, 3/5 Marines unit, 502d PIR unit, and everyone else involved :)
- Bigminstone99: additional screenshots
- Beachhead: additional screenshot
- francl : additional screenshot
- Darryl Baskin : additional screenshots
- Outwardpanicjoe: WAT
- did I miss anyone?

Special thanks to Lackrica, Matt, Barden, Motta, MachoMan, ded pat, Beachhead, Local_alcoholic_Tex, TheDude, DangerNolan, Wisherman, Kilo-Bravo, and Coldfront for additional support!

S&S: Service and Supply title was coined by Motta and Ethridge
Brought to thee by Justin N. along with the Simcardo Association:
- Simcardo (himself)
- Brijnvag
- TheGrass
- Vagineer089
- Casper_TFG
- did I miss someone?

Please refrain from reuploading
Popular Discussions View All (4)
138
Jun 13 @ 7:07am
PINNED: Bugreports
Justin N.
6
Dec 11, 2020 @ 1:09pm
Any idea of servers that are running this?
WhiskeyYeen
4
Nov 2, 2020 @ 6:29pm
S & S enjoyable content
Brian Hates Games
886 Comments
Delta-Gamma Jul 24 @ 4:42pm 
I have been using the M5 Aid Bag just fine.
Delta-Gamma Jul 24 @ 4:42pm 
You don't have to have a uniform mod loaded for it to break your uniforms.
Stuffy Jul 24 @ 11:20am 
the issue seems to be that when i save a kit with the m5 bag it just disappears not sure why
Stuffy Jul 24 @ 11:11am 
just checked and somehow it returned idk
Stuffy Jul 24 @ 11:10am 
i dont think so cause i dont have any other mod for uniforms loaded
Delta-Gamma Jul 20 @ 9:51am 
The M5 Aid Bag is still there. You may have a conflicting mod loaded.
Brian Hates Games  [author] Jul 19 @ 12:47pm 
What for
Ghost Jul 19 @ 3:38am 
Would it be possible to buy some of the pieces of clothing from you?
Stuffy Jul 17 @ 5:29pm 
the m5 medic bag on its own without the lw rucksack is just missing from the mod now
Brian Hates Games  [author] May 30 @ 9:30am 
fixing now, sorry for the inconvenience