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[WOTC] Resident Evil 5: Sheva Alomar BSAA
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35.329 MB
20 Ιουλ 2020, 1:19
20 Ιουλ 2020, 9:00
3 σημειώσεις αλλαγών ( προβολή )
Δεν απαιτούνται DLC για τη χρήση αυτού του αντικειμένου.

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[WOTC] Resident Evil 5: Sheva Alomar BSAA

ΠΕΡΙΓΡΑΦΗ
DISCLAIMER: This mod adds a custom head - you must have X2WOTCCommunityHighlander installed when using Mods with custom heads! This one also doesn't have colorable options just yet, but I may update it in the coming weeks.


Quote:
"There's only so much one person can do - even a super-hero like you, Chris."

Don't worry. I may not be as big as you, but I can still hold my own.

Sheva Alomar may not be one of the legendary founders of the BSAA, operatives with outstanding field experience like Chris Redfield or Jill Valentine, but she's more than proven both her skills - and loyalty - to the cause. She wont stop fighting Advent, no matter how dire the fight may get. Let's make a stand for our fallen brothers!

Features:
  • Default BSAA Sheva gear -- Female Only -- you may find these under names like "BSAA Sheva Torso (RE5)"

  • BSAA Sheva Head + BSAA Sheva Hair, now featuring (mostly) correct FACIAL WEIGHTS! *There is still refinement to be done, especially on the edge of the Left eyelid. May be addressed soon.

Check out my other Mod(s):
Resident Evil 3: Remake Jill Valentine S.T.A.R.S.

Resident Evil 6: Chris Redfield BSAA (Edonia)

Resident Evil 6: BSAA Soldiers (Edonia)

Resident Evil 5: Jill Valentine BSAA

Resident Evil 5: Albert Wesker (Midnight)

Resident Evil 5: Albert Wesker (STARS)



Want to Support Me?
If you are feeling generous, you can support me with small donations on my paypal. [paypal.me] It is appreciated, but by no means necessary!

WHAT'S NEXT?
A few more Resident Evil characters are currently in the works, along with potential facial weights for my STARS Jill Mod, a familiar weapon, and - if all goes well - a special enemy! I may look into learning how to implement voice packs as well, but no promises there.

*Please note that future Weapon plans are currently on hold as I've had trouble utilizing Blender in that respect. If anyone has solutions for those pesky FBX problems, I'm all ears!


Credits & Special Thanks:

ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S)/OWNER(S). ALL RIGHTS RESERVED.

Capcom for developing and publishing Resident Evil 5 and all its assets!

Adngel's rendering[www.deviantart.com] of Sheva Alomar!

Snakeyboy's Resident Evil 3 Font[www.deviantart.com], which is featured as part of the Mod Preview picture! Please show him your support - it's incredible!


17 σχόλια
blasterscope 5 Μαϊ, 14:03 
is there a vanilla version of this mod? or a link to one?
PapaBlitz™®© 4 Απρ 2023, 7:20 
Same prob as Normal Danny. Head is not in any race.
tastiger841 15 Σεπ 2020, 20:32 
I figured it out how to use race 1 by "stealing" from Master K's female heads ini: just add Race=eRace_African

Also I changed RE6 Ada to race 2, because her surname is still Chinese even though Capcom made her Eurasian.

Got to run before Master K creates some tiger killer weapon to fry my fur :steammocking:

... a trail of dust ...
NerevarRising97  [Δημιουργός] 6 Αυγ 2020, 10:55 
if it's only the head that's not selectable, you probably have to change the Race to 0 for it to show up properly. Hope that works for you!
Exile on Pain Street 5 Αυγ 2020, 19:46 
hey, i am unable to select her face/head, but can choose her outfit and hair. any idea why?
NerevarRising97  [Δημιουργός] 26 Ιουλ 2020, 6:18 
Both solid points! I admit Sheva was a bit rushed so I didn't correctly gauge where to properly separate where the Torso ends and the Head begins. I will try to be more cognizant of this in the future.

I'm a bit unsure on how to (correctly) set her Race to Race 1 instead of 0, but I imagine it's something I add to the BodyPartTemplateConfig line. Thanks for the input, I appreciate it! ^_^
Arkhangel 26 Ιουλ 2020, 5:34 
That... and she's also African, so she should probably be moved to that category, rather than being lumped in with Caucasians.
Arkhangel 26 Ιουλ 2020, 5:32 
@NerevarRising97: Looks good, but i do have one small nitpick. Since you decided her head terminates at the choker, that means it's near-impossible to use with anything apart from her default outfit.

Thing to remember as a cosmetic model port/creating modder is how well it can mesh with other cosmetics, both the base game and other mod added ones.
Mournique 21 Ιουλ 2020, 5:45 
this mod is long overdue! Good work, and thank you!
NerevarRising97  [Δημιουργός] 20 Ιουλ 2020, 19:22 
Thank you guys for all the kind words! :)