Arma 3
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Live Radio (Beta)
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
11.891 MB
Jul 19, 2020 @ 9:32pm
Nov 1, 2024 @ 10:18pm
12 Change Notes ( view )

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Live Radio (Beta)

Description
Listen to live internet radio stations in Arma.

Currently enabled for:
- Cars
- FM Radio object

More vehicle types in the future updates.

Alpha Release
MP compatible but not Battle eye whitelisted

Requires:
CBA

Compatible with ACE

GitHub[github.com]

Add your own radio station
Add this to your mod or mission's description.ext
class CfgRadioStations { class my_station { name = "My Radio FM"; url = "http://my-radio.fm/live"; }; };
Popular Discussions View All (1)
0
Jun 28 @ 3:31pm
update request
Ghoster
119 Comments
Boffin Aug 27 @ 8:34am 
any installation instructions? how do i open/bring up the radio for use in game?

cheers
Hakon Thorstensson May 5 @ 7:25am 
Is it possible to add custom radio URLs to scenarios that don't use a description.ext? I'm hosting an antistasi server for me and my friends and I'd really love to add more radio stations, but Antistasi doesn't seem to use any description.ext files. Simply creating one with nothing in it but
"class CfgRadioStations {
class my_station {
name = "My Radio FM";
url = "http://my-radio.fm/live";
};
};"
Doesn't do anything unfortunately
IriShbiGdaN Apr 28 @ 3:00pm 
By any chance has anyone tested this on a 20+ multiplayer server?
Quack Nov 16, 2024 @ 5:31pm 
can you make this work for .m3u as well?
MajorBlunderbuss Nov 2, 2024 @ 7:24am 
EDIT: Apparently it has something to do with BattleEye being active. Turning off BattleEye in the launcher let's the mod work as intended. I didn't had this issue before with BattleEye being active. Also, BattleEye blocks the "live_radio_x64.dll".
MajorBlunderbuss Nov 2, 2024 @ 7:08am 
Hello, I'd like to inform you that the mod isn't working anymore with the latest update - the radio stations are mute and don't play anything.

Regards
Sanguinox Sep 5, 2024 @ 6:12am 
@disco the mod is working as default. the mod adds the radio to vehicles, and iirc the easiest way to use it is with ACE
[BGC] Disco Aug 30, 2024 @ 11:49pm 
so how do we actually get this to work? do we add an addaction to a object? do we sync a module to an object?
where are instructions on how to get this to work?
Frost Aug 25, 2024 @ 3:15am 
Check out my mod if you guys are looking for a large and diverse list. I have about 74 stations currently, with 150 planned.
SchultzIT May 9, 2024 @ 9:31am 
I also tried creating a second mod to load after this one. Config.cpp is like this:

#define _ARMA_

class CfgPatches
{
class LiveRadio977
{
name = "Live Radio Haram";
author = "Schultz";
version = 1.0;
versionStr = "1.0.0";
versionAr[] = {1,0,0};
};
};
class CfgRadioStations
{
class s80s {
name = "80s80s";
url = "https://streams.80s80s.de/web/mp3-128";
};
class DanceWave {
name = "DanceWave Retro";
url = "http://dancewave.online:8080/retrodance.mp3";
};
class Italian80s {
name = "Feccia Italiana anni 80";
url = "http://maggie.torontocast.com:8118/;";
};
class Newwave80s {
name = "New Wave 80";
url = "http://puma.streemlion.com:2910/stream";
};
class DDR {
name = "DDR Radio";
url = "http://stream.laut.fm/ddr-rock";
};
};

still no luck