Stellaris

Stellaris

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Crisis Counter-Measure
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42.104 MB
Jun 24, 2020 @ 5:42am
Jan 11 @ 7:28am
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Crisis Counter-Measure

Description
This Mod DOES NOT support English localisation, I'm sorry about this but I just don't have time for it.


UI Overhaul Dynamic is REQUIRED for this mod to function properly


ONE VISION!
ONE PURPOSE!
PEACE THROUGH POWER!

Are you bothered by overpowered mods with their overpowered crisis or other stuff?
Dose anything like blokkat from GIGA forcefully demands you to do something other than simply throw tons of fleet and crush it annoys you?

Now rejoice, for the brand new Crisis Countermeasure has finished its major REWORK!

- Activate with New Ascension Perk
The Ultimate Defender of Galaxy ascension perk grants you unique "Become the Crisis" path.
NO, it's not a black humor, it's just how it ties your hand to actually become a crisis.

This mod functions as a crisis path that you will gruadually gain benefits from it, unlocks powerful technologies and buffs over time.
Surely you can chose a genuine crisis ascension perk to override it... and lose all modifiers from the invincible crisis counter-measure.
Seriously, Invincible, like Iron Curtain.

- Optimized for Multiplayers
Hey, your friends picked an mod with ridiculously powerful gameplay performance?
And you just want to play vanilla country instead?
Check this out! In the case of MPs, crisis countermeasure will detect whether are you playing vanilla country and how strong others' country presets are - giving you an equivalent boost so you can catch up.
Trust me pilot, it just works.

- Crisis Counters Crisis
How will this mod helps you to tip the balance exactly?
Simple, it just unlocks all abilities from both "Galactic Nemesis" and "Cosmogenesis"!
Surprise! and with much greater potential! Powerful boost and new technologies are also added to your arsenal, find it out during the game please~
Fear No Enemy!

- The Last Best Solution[/3]
Introducing:
The Fold Weapon
(Models are currently under development)
This new megastructure has only one purpose: Manipulate Events.
It has a custom UI where you can configure how you would like any crisis to happen in what ways.
You can summon their nemesis as soon as they show up or give them reinforcements to enjoy the galactic colosseum.
Melt, Everything Must MELT!

Current Supported OPFOR:
Stellaris - Vanilla Crisis
- The Great Khan, - Gray Goo, - Prethoryn Swarm, - Contingency, - Extradimensionals, - Synth Queen Cetana.

Ancient Cache of Technologies:Secrets Beyond The Gates

- War In HELL (Fallen Empires), - Phanon Corps, - Stellarborne.

Gigastructral Engineering & More

- Katzenartig Imperium, Aeternite, Blokkat, Compound, Sirenalia.
- In addition, can also trigger the foundation of The Pangalactic Denfese League if you want to go to war with everyone.

Warship Girls R and MIST Species

- Khan Sukhbaartaar and Jarl Odin, United Fleet, Perfect Monolith。
- In addition, can also create unlimited amount of special leaders.

Supported OPFOR WIP:

StellarRegulator Array


Ancient Empire


The Abyss Contract


I HAD THEM IN MY SCOPE.
No, it's not an ambush... IT'S MUTTALLY ASSURED DESTRUCTION!

And again,
Rejoice, children of Nod!
ONE VISION!
ONE PURPOSE!
PEACE THROUGH POWER!
257 Comments
Custos-Tenebris Archivan Apr 3 @ 3:52pm 
@专家[我是传奇]!
Don’t worry, I completely understand why an English translation wasn’t included. The time, effort, and motivation required for the project are already significant, especially with the added demands of daily life.
I just hope you don't overextend yourself if you decide to take on the translation.
That said, if you do choose to create an English version of the mod, if you would allow it, I'd be more than happy to promote your mod in multiple Stellaris Discord servers, so your hard work is recognized and appreciated by more people.
Thank you for responding, I hope you have an excellent day :)
专家[我是传奇]!  [author] Apr 1 @ 4:04am 
@Custos-Tenebris Archivan
Thank for your compliment, sorry about the absence of English localisation.
As you see, it's already troublesome to make this mod works on many other mods like ACOT or GIGA without crashing the game or causing any other problems.
As a member of translation group myself, I fully understand the needs for English or other language just for anyone may come across this mod and want to have a try. However, it's not a rewarding effort for a Chinese mod to have English localisation...

Anyway, since you made that request, it won't go unnoticed. As soon as I become vacant, English localisation WILL BE ADDED to this mod as I planned, which was at the bottom of my to-do list...

It's always an honor to serve my subscribers.
Custos-Tenebris Archivan Mar 28 @ 10:31pm 
我刚刚 “尝试” 进行英文翻译,我刚刚意识到翻译所有这些代码行是多么令人生畏。现在,虽然我可能无法玩这个看起来令人惊叹的 Mod,但我必须祝贺您发布并维护了一个看起来绝对令人惊叹的 Mod。
最后,希望您今天过得愉快,并祝您一切顺利!

这是机器翻译的,所以我为可能错误的语法道歉。
专家[我是传奇]!  [author] Mar 27 @ 11:21pm 
@Twilight Axis
我会考虑设计添加一个抑制凝聚力产出/消耗凝聚力的方法。
循环科技的无限课题就是原版风格,这点不会进行改变。
最后请注意:我不会控制这个mod的数值,如果发生溢出那完全是在我的设计初衷之内。请自行控制你使用这个mod的方法,比如少烧点人什么的。
不过我会考虑添加一个功率调节器什么的……也方便把突触一直当个焚化炉用……
专家[我是传奇]!  [author] Mar 27 @ 11:16pm 
和暗蓝UI、古代帝国的UI兼容将会在下次更新中添加,届时包括电子烟幕、无敌等舰队功能的开关会在舰队视图正常显示和运作。;折叠武器的控制面板中也会添加对应开关,可以通过法令访问,作为备用方法。
云悠air Mar 26 @ 9:32am 
咕咕[咕咕咕咕]!什么时候更新)
Twilight Axis Mar 14 @ 9:34pm 
玩了一段时间发现后期会遇到两个问题:一个是烧的人多了以后凝聚力太爆炸了,这东西没消耗的地方还没上限,最后会导致数值溢出死档;一个是循环科技频繁事件跳窗,有点卡节奏。大佬有空能不能考虑优化下:lilith_whoa:
Twilight Axis Feb 23 @ 5:17am 
期待更新:Gifting:
Carpediem. Feb 9 @ 7:55am 
好精致的mod 做得很好:steamhappy:
白咕咕 Feb 9 @ 2:06am 
+1.能把电子烟幕改成法令什么的吗,和UI类mod冲突啊