ARK: Survival Evolved

ARK: Survival Evolved

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Low Steal Pego
   
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Content Types: Mod, Creatures
File Size
Posted
1.889 MB
Jun 18, 2020 @ 9:22am
1 Change Note ( view )

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Low Steal Pego

In 1 collection by wuzzy
WuzzyMyServer
20 items
Description
Description
A replacement Pegomastax, this one reduces the amount and range of things that a wild pegomastax wil steal.

This one will now only take one of the following:

1) up to 20 berries or vegetables from a stack
2) up to 5 meat or fish or cooked meat or fish from a stack
3) 1 prime or cooked prime meat or fish

Once tamed it will steal whole stacks of anything from targets, as long as there is weight capacity in it\'s inventory (stops when it reaches 85% of maximum weight) Behavior is controlled as per the original by the "Pick Pocket" settings.

Once installed this mod will spawn new instances of the replacement, but will not replace already existing instances. If you want to replace all current instances, the only way I know is to DestroyWildDinos (see wiki[ark.gamepedia.com] This will remove ALL wild dinos on the map, allowing new ones to spawn in, so use this command carefully and at your own risk!

WARNING:
This is a dinosaur replacing mod. It will substitute an alternative Pegomastax dino for the original. It will not work with other mods which change the same dino, nor with any mod which checks for exact class matches. It does however derive from the original class, so type hierarchy checks and casts should work.

Manual Spawning
To manually spawn an instance for testing or other purposes follow the standard procedure (see wiki[ark.gamepedia.com]) using the blueprint path:
Blueprint'/Game/Mods/LowStealPego/Dinos/Pegomastax/LowStealPegomastax_Character_BP.LowStealPegomastax_Character_BP'
For example:
admincheat SpawnDino "Blueprint'/Game/Mods/LowStealPego/Dinos/Pegomastax/LowStealPegomastax_Character_BP.LowStealPegomastax_Character_BP'" 500 0 0 10
Will spawn a level 10 dino 500cm from you in the direction you are looking.

ModId: 2134213188

Notes
  • Basic behaviour seems to be as expected.

Please report bugs below. I am also interested in feature requests, but bear in mind this is intended to be a "simple" replacement to remove annoyances :-)

My mods:
36 Comments
wuzzy  [author] Mar 19, 2023 @ 10:11am 
Ok, not much I can do for now, but thanks for the info
Destinae100 Mar 18, 2023 @ 11:01pm 
And by save data, I mean both servers and Singleplayer!
Destinae100 Mar 18, 2023 @ 11:00pm 
We don’t know when it will happen, as the Devs are mainly focusing on Ark 2. It will be a free update, and all save data will automatically carry over. I don’t really know any more information than that, unfortunately.
wuzzy  [author] Mar 12, 2023 @ 8:06am 
Thanks for the information, that's an interesting decision on their part! There are going to be a lot of broken servers about I think!

When is this change due to happen?
Destinae100 Mar 11, 2023 @ 6:53pm 
Ark I is being transported over to UE5, so mods that aren't updated after the switch won't work anymore. Ark II is already made for UE5.
wuzzy  [author] Mar 10, 2023 @ 2:09am 
I have not been following the recent developments, so I don't know the implications as yet. My understanding was that it would be a new Game Ark II that was being moved to UE5. I write the mods mostly for my own use, so it will depend on my interest in the new game.
Destinae100 Mar 9, 2023 @ 5:40pm 
Will this be updated to UE5 when ark changes to it?
wuzzy  [author] Sep 22, 2022 @ 2:32am 
Looks likely, if several people are seeing the same issue, I don't have the SDK installed at the moment, can't promise a quick investigation I am afraid.
Valkyrie and Banshee Sep 21, 2022 @ 1:44pm 
Ark client version is now 349.14, the update came out September 6th. This was not long after a server update that added a new server launch argument: -imprintlimit=100

Maybe that broke something?
wuzzy  [author] Sep 21, 2022 @ 11:51am 
Ok looks like something broke! has there been an update recently?