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Oh, Thank you! I try it.
Previously I could set it so that the bombs don't explode on landing just on enemy touch. I added to the aef_airdropped_mine_commander ebps a "paradrop_ext/ground_action/apply_modifiers_action/camouflage_enable", it worked, but the bombs on landing kept spinning. I have not yet been able to get the bombs to position themselves as nicely as you have.
Am I looking in the right direction, or do I need to set up more?
If I can do it, I'll contact you, if not, even more so.
Instead of having the projectile exploding as apart of the ebps, it does a spawn entity action.
Can you help me?
You have a great solution of M83 cluster bombs with anti-handling fuse.
Can you present how it is work, what is the set up?
It is so interesting and important for me.
Thank you.
Fixed
and made it so auto attacks no longer auto attack in base sectors.
Also, is it intended that the auto-attack of the artillery can hit enemy bases? With spotting you could dismantle a player's buildings from your own base on small 1v1 maps.
It will be fixed shortly