Company of Heroes 2

Company of Heroes 2

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Live Issues and Balancing
   
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Item Type: tuning
File Size
Posted
Updated
7.538 MB
Jun 13, 2020 @ 10:40am
Dec 27, 2023 @ 5:35pm
139 Change Notes ( view )

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Live Issues and Balancing

Description
Full notes here do to character limits:
https://www.coh2.org/topic/107775/mod-re-release
13 Comments
November7 Feb 28 @ 10:13am 
Hi,
Oh, Thank you! I try it.
Previously I could set it so that the bombs don't explode on landing just on enemy touch. I added to the aef_airdropped_mine_commander ebps a "paradrop_ext/ground_action/apply_modifiers_action/camouflage_enable", it worked, but the bombs on landing kept spinning. I have not yet been able to get the bombs to position themselves as nicely as you have.
Am I looking in the right direction, or do I need to set up more?
If I can do it, I'll contact you, if not, even more so.
Lord Governor Inquisitor General  [author] Feb 27 @ 4:21pm 
@November7
Instead of having the projectile exploding as apart of the ebps, it does a spawn entity action.
November7 Feb 26 @ 11:44am 
Hello,
Can you help me?
You have a great solution of M83 cluster bombs with anti-handling fuse.
Can you present how it is work, what is the set up?
It is so interesting and important for me.
Heat93 May 25, 2022 @ 8:25pm 
Hey dunno if anyone has said this already but OKW forward retreat for Battle group HQ is not working. Will not let me research.
Harridan Sharr Jun 22, 2021 @ 6:17pm 
Mehhh, I feel like the auto-fire range for the priest should be longer.
Lord Governor Inquisitor General  [author] Apr 22, 2021 @ 2:08am 
@ ★★★Ghost.Nighter★★★
Thank you.
★☠★Ghost.Nighter★☠★- Apr 21, 2021 @ 7:47am 
Looks interessting!
Lord Governor Inquisitor General  [author] Jun 17, 2020 @ 6:22am 
@Partisanship
Fixed
and made it so auto attacks no longer auto attack in base sectors.
Partisanship Jun 16, 2020 @ 4:49pm 
Hey, just wanted to let you know the Partisan's assault weapon upgrades are bugged. If the partisans lose models with the PPsh, the reinforced models use nagants.

Also, is it intended that the auto-attack of the artillery can hit enemy bases? With spotting you could dismantle a player's buildings from your own base on small 1v1 maps.
Lord Governor Inquisitor General  [author] Jun 15, 2020 @ 8:40am 
@kalmoire oops
It will be fixed shortly