Age of Empires II (2013)

Age of Empires II (2013)

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(DLC)3x tech+infinite resources
   
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File Size
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2.371 MB
May 30, 2020 @ 11:50pm
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(DLC)3x tech+infinite resources

Description
This mod is a data set for the expansions.
When this mod is used, most techs can be researched up to 3 times
And also trees, gold mines and stone mines last forever

This mod is a fork of "Triple Tech Mod DLC" by Nitori-chan
And the resource modifications are based on the mod "Infinite wood gold stone" by toto2379

No DLC version : https://steamcommunity.com/sharedfiles/filedetails/?id=2110838054

These mods from the Steam Workshop may alter how Age of Empires II: HD Edition functions, and are not created or supported by Microsoft. By downloading files from the Steam Workshop, you acknowledge the risks and release Microsoft Corporation and affiliated entities from any liability related to your use of the Steam Workshop. Your use of Steam Workshop will be governed by Steam's terms of use and not Microsoft's End User License Agreement.
6 Comments
toto2379  [author] Aug 29, 2020 @ 3:46pm 
For the lumberjacks who aren't working when gather rate is maxed, try moving the villagers around or build a town center near trees. I was able to gather wood even with all upgrades as Celts

Buildings auto-destruct if they have 32768 hp or more, this is a limitation of the game engine

Fishing ships glitch out beause their carry capacity is too low for their gather rate.
To fix this glitch, I have buffed the tech Gillnets in the 27x tech version
Chet Walters Aug 29, 2020 @ 2:01pm 
toto2379 - sure did man. AoE 2 has never been this fun before. Also, I like that resources are infinite - because when getting resources, the map retains its natural beauty, as the woods and other resources are still there.

Oh? Ok. Thanks! Yeah I noticed some standard techs can't be upgraded as much as possible. I tried upgrading lumberjack, for instance, to max. The villagers were so fast collecting wood that they just tried collecting it. They could do nothing. Walls and castles auto-destruct if you get 10 000 HP with them or somesuch. And also, one of the top worst things with this kind of limitation must be the Fishing ship. I can't get the to collect fast fish, for the Love of me. They start glitching out.
toto2379  [author] Aug 29, 2020 @ 3:58am 
Glad you like it
I do this by using Advanced Genie Editor to edit properties of objects.
It is possible to make unique techs to be researched multiple times, but some unique techs do not work properly after being researched a certain amount of times
Chet Walters Aug 29, 2020 @ 1:18am 
@toto2379 - dude thanks a LOT. It's sooo much more fun playing it now. How you do this? Can the unique techs also be made to upgrade that amount with that infinite resource mod?
toto2379  [author] Aug 27, 2020 @ 8:23am 
There's no 30x tech mod in the workshop, the closest I could find is 27x tech mod.
Here's a 27x tech mod with infinite resources :

https://steamcommunity.com/sharedfiles/filedetails/?id=2210874183
Chet Walters Aug 26, 2020 @ 12:38am 
I have a small request? Do you think you can make it so you can research a tech 30x, have infinite resources - and also add this mod into it as well? So it can be used for all the DLC's? Thank you in advance :)