Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Recently, i have completely gone into the "metaverse" (VRChat), while baro devs being clueless about whether attempting to make this game a fucking Dark souls with hardcore mod to save "pros", or keeping it accessible to newbies (which i think they really, really should).
So this guide won't get an update until they drop next patch.
Meanwhile, i recommend just shoving in EK armory to any game session you host. Keep yourselves enjoying the game, without having to go through this absolute bullfuckery.
The amount of information makes it even a contender towards the Wiki ~
non-committed campaign: basically the same. since captain's weak, captain-security-doctor i guess. will need a few bots so the sub stays on course.
traitor: if there's only 3 people, 1 captain, 1 security, 1 mechanic i suppose. Medical HUD can play key role, and not much people pay attention on if you have it on you or not, so mechanic should rush for making some.