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Thank you for the announcement.
I am grateful to all users who have used this mod. I'm sorry that I couldn't find a simple solution, but I found someone who inherited this mod, and I was relieved that the users would not have any problems.
Thank you a lot.
C# should handle all the cases and I don't think XML patching is necessary anymore. Some changes:
No longer possible to recycle smeltable apparel (just use smelter).
Reduced recycle efficiency from 30% to 25% to be the same as smelting.
Reduced research tech level from Industrial to Medieval (there's no reason to keep it at industrial and helps to avoid patching for medieval mods).
Dropped support for 1.0-1.4 versions (I don't realy want to maintain older versions).
I'll try to fiddle around with other mods and try to find any potential issues before release, until then, the mod will be unlisted (suggestions and feedback appreciated)
Is it okay if I request that you be published as a workshop item as a folk work of the 1.5 version of Simple Recycle? Since I am unable to maintain the assembly myself, I think it is preferable for you to manage it yourself.
I understand that creating and updating workshops is a hassle for you, but I would appreciate it if you could.
Here's a mod version with C# patching, unfortunaly I couldn't do It without Harmony (Harmony dependency is not yet included)
If apparel is smeltable then smelting products are returned, otherwise - 30% of the original material.
https://github.com/Rimworld-Mods/Simple-recycling
I'll try to make custom ingridient filter to include Neolithic apparel only for NeolithicRecycleApparel.