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Source Filmmaker

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DOOM ETERNAL - Icon of Sin (READ DESCRIPTION)
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
382.466 MB
Apr 29, 2020 @ 11:13am
1 Change Note ( view )

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DOOM ETERNAL - Icon of Sin (READ DESCRIPTION)

Description
Steam is not letting me upload the final part for nebulous reasons that neither me nor my colleagues can discern. Please download from the link directly below this line to get the bare and damaged versions included.




As it is written in the prophecies of ancient Sentinel scripture, the Titans - towering elder demons of the infernal age - would return, unearthed from their immortal slumber... Hail the Icon of Sin.

Emanuel Palalic
- Work on the Icon of Sin (unknown extent; texture work possibly)
Denzil O'Nell
- Modeling of the Icon of Sin
Alex Palma
- Concept art of the Icon of Sin
- Porting; Materials; Research; Flexes; Procedurals; Tech Work; Thumbnail
- Reverse Engineer Research; Advising
id-daemon
- Tool Research
DTZxPorter
- Tool Research; Tool Development
id Software
- Development of assets
...And all my friends who helped test and gave feedback
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EX. CREDITS AND COPYRIGHT:

Images by Auditor and me. Used with permission. Icon from me.

I do not own this model. DOOM, DOOM Eternal and the Icon of Sin are property of id Software and Bethesda. The model is made by id Software. All rights are reserved to that company.

This model was ported without the permission of the creators.

This model runs off of specular PBR. You can light it however, but for best results, roughly follow the following guide:

What you must do is box the model in with six dim, shadowless lights and remap their radii from 50 to 200. You can do this by going over the radius and right clicking it. Then, set it to its maximum. These act as your environment probes. Please note that radius will not appear to do anything in the default view. You must go into Clip Editor to see changes. If your light budget allows for it, all six of those lights can have their shadow enabled.

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Includes:
doom_eternal\demons\icon_of_sin_armor.mdl
doom_eternal\demons\icon_of_sin_legs.mdl
doom_eternal\demons\icon_of_sin_skeleton.mdl
Popular Discussions View All (1)
0
Jul 2, 2021 @ 2:25pm
connect the models
pudgysaurus
51 Comments
ImInYourWalls Mar 20 @ 8:37am 
is there any way to attach the two halves together? im new to sfm
Rauss Nov 5, 2024 @ 1:53pm 
Trying to go into mediafire by the link but it just sends me to the search result
The Neemster Sep 26, 2024 @ 6:30pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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toropeza88 Nov 14, 2023 @ 3:06pm 
wait how do i put the file into the game
toropeza88 Nov 14, 2023 @ 3:05pm 
I DID IT
toropeza88 Nov 14, 2023 @ 3:04pm 
i did what u said and its not working im sorry
toropeza88 Nov 14, 2023 @ 2:58pm 
help
Sundown  [author] Dec 4, 2022 @ 7:51am 
there's a reason it had to be separated the way it did
Levont Broflovoski Dec 3, 2022 @ 6:28pm 
ok, good to note. dont try to send links. im stupid.
Levont Broflovoski Dec 3, 2022 @ 6:27pm 
here is the link in full. for poor bastards like me who took 5 minutes to figure it out. {LINK REMOVED} just copy and paste this and download this beautiful model.