RimWorld

RimWorld

528 ratings
Prepare Moderately
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.554 MB
Apr 11, 2020 @ 1:29pm
Apr 25 @ 5:56pm
37 Change Notes ( view )

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Prepare Moderately

Description
Re-rolls pawns until they meet user-defined criteria. A more compatible, balanced alternative to the ever-popular Prepare Carefully.

If you're looking for an actual drop-in replacement to Prepare Carefully, try out Character Editor.

This mod is very similar to RandomPlus.

Bug Reports and Feature Suggestions
If you have any bug reports or feature suggestions, please send them here[github.com].

Non-Steam Version
The newest version of this mod can be downloaded here[github.com].

Source Code
The source code can be found here[github.com].
575 Comments
joe Apr 26 @ 10:32pm 
This is great, plausible characters without a point system. 3 crafting, 5 construction is always required for my naked brutality start anyways
lazrfloyd Apr 25 @ 6:57pm 
@lakuna At first it didn't seem to work but then realized it wasn't updating the mod so had to verify file integrity and that updated the mod. Can confirm I'm able to save/load custom filter with 3 levels of nested logic gates and seems to work as expected! :steamhappy:
Lakuna  [author] Apr 25 @ 5:58pm 
@lazrfloyd It should be working now. I also fixed the randomize filter button, which was apparently also broken (I guess nobody uses it lol)

Thank you for the detailed bug report and steps to reproduce, they were very helpful.
Lakuna  [author] Apr 25 @ 11:22am 
@lazrfloyd Thank you for the report, I'll look into it after my lecture.
lazrfloyd Apr 24 @ 3:42pm 
Easier duplication:
- load basic filter
- add any logic gate within the first NOT gate
- add another logic gate nested in that one
- minimize the top level gate then expand
- everything in the top level gate is now gone, no need to save and reload to reproduce
lazrfloyd Apr 24 @ 3:07pm 
I should clarify I saw the graphical glitch prior to the Apr 23 update. The disappearing contents of the filter when saving are something new since the update as far as I can tell.
lazrfloyd Apr 24 @ 2:59pm 
Something breaks nested logic gates when saving. I had a saved filter that was working with the mostly default undesirable traits/conditions section. When I added a nested logic gate then saved and reloaded, most everything within the logic gate is now gone. Additionally, there is a weird graphical glitch that happens with nested logic gates where it seems to be trying to display but rapidly flashes, not allowing you to edit the filter.

To dupe (trying to create logic to allow scars but no other med conditions):
- remove the all permanent med conditions
- add AND logic gate in its place
- add permanent med condition to it
- add NOT gate within same AND gate
- add any scar within the nested NOT gate

Save filter then try to reload it, top level logic gate is there but most everything is gone within it.
DaniAngione Apr 23 @ 6:51am 
Kudos for the name, I laughed :D
Lakuna  [author] Apr 23 @ 2:23am 
@The_Silver_Nuke Sorry for the delay, the fix has been uploaded. I also added a filter part for "has any missing body part," so if you're looking for pawns that are just blind and have no other scars you can do that now too.
The_Silver_Nuke Apr 19 @ 9:16pm 
Sicc thx