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DOOM - Factions (Continued)
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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4.117 MB
2020年4月4日 11時21分
1月15日 11時39分
19 項目の変更履歴 ( 表示 )

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DOOM - Factions (Continued)

Mlie 作成の 1 件のコレクション
Mlie's resurrected mods
909 アイテム
解説

Update of Chicken Pluckers mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1133691528

- Added CE-support Patches now included in the main CE-mod instead
- For a more vanilla artstyle, try TasteOfVanilla-ish Doom Faction Retexture by IcyCheeseCake
- Updated doom-slayer faction with more of a Doom-feel. Thanks amaotoUsagi!



[dsc.gg]
[github.com]



Adds the Union Aerospace Corporation and Space Marine factions in the game. (Non-Hostile)
Also contains DOOM 2016 weapons and sounds

Last update: Nerfed the GAUSS Cannon, fixed caravans and marine numbers

UAC Furnitures: http://steamcommunity.com/sharedfiles/filedetails/?id=1133801381
UAC Kit: http://steamcommunity.com/sharedfiles/filedetails/?id=1134659817
DOOM Kit: http://steamcommunity.com/sharedfiles/filedetails/?id=1119466127

Note: Not combat extended compatible, sry men :(











Credits:
Odstriman - Textures, lab coat and business suit
Viceroy - Weapon sounds
Tynan - Coding
Shinzy - Coding organization
Jecrell - Faction Coding, Chicken coding
Sam - Faction Coding
Rooki1 - Faction Coding
D_unit01 - Original DOOM weapons mod inspiration
Orion - Organs coding and art base



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: science fiction
133 件のコメント
Mlie  [作成者] 1月26日 2時57分 
@MerlinCross Please see the Reporting Issues section described above
MerlinCross 1月26日 1時40分 
I dunno if this is a bug or not but running this seems to make the bulk of traders be of these two factions most the time.
montaropdf 1月23日 13時33分 
ok, I'll do.
Mlie  [作成者] 1月23日 10時15分 
@montaropdf I dont know why that would happen, you should probably report it on the RunAndGun mod-page.
montaropdf 1月23日 8時16分 
Hello,

I notice an incompatibility with the mod RunAndGun.

With RunAndGun, if a pawn is drafted and is shooting "automatically" at some ennemy and is instructed to move to a designated location, the pawn will continue aiming and shooting at its target, while moving, with some penalty.

Unfortunatelly, with the combat shotgun, and this weapon only, the pawn will initiate a move, but immediately stop and begin aiming at its target, eventually shooting. The pawn will never resume moving and will stay aiming and shooting. For it to move, I have to uncheck the "authorize fire" button on its gizmo bar.

The error log from hugslib;
https://gist.github.com/HugsLibRecordKeeper/c8a00a5396b69949f61dd98f4c77b0ff


The RunAndGun mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1204108550
Shu 1月16日 3時59分 
Thank you always, for continuing these fantastic mods and responding to our requests, @Mlie
Mlie  [作成者] 1月15日 11時40分 
@Richard Watterson Should be fixed now
Shu 1月14日 17時39分 
Do the prosthetic really not count to body modder trait?
montaropdf 1月3日 13時34分 
ok.
Mlie  [作成者] 1月3日 13時24分 
@montaropdf You would have to ask the original author about that, this is just a reupload