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I notice an incompatibility with the mod RunAndGun.
With RunAndGun, if a pawn is drafted and is shooting "automatically" at some ennemy and is instructed to move to a designated location, the pawn will continue aiming and shooting at its target, while moving, with some penalty.
Unfortunatelly, with the combat shotgun, and this weapon only, the pawn will initiate a move, but immediately stop and begin aiming at its target, eventually shooting. The pawn will never resume moving and will stay aiming and shooting. For it to move, I have to uncheck the "authorize fire" button on its gizmo bar.
The error log from hugslib;
https://gist.github.com/HugsLibRecordKeeper/c8a00a5396b69949f61dd98f4c77b0ff
The RunAndGun mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1204108550