RimWorld

RimWorld

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RimFortress: Dwarven Plants
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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6.524 MB
Mar 31, 2020 @ 5:33pm
Mar 16 @ 2:11pm
24 Change Notes ( view )

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RimFortress: Dwarven Plants

In 2 collections by dismarzero
Vegetable Garden Project 1.1
25 items
Revived Mods by dismar
6 items
Description
I love the thought of having a bunch of cave plants with a production line like in dwarf fortress.
This mod fell by the way side about a year ago. And looks like it wouldn't get an update.

I was asked to adopt it! It's now part of the vegetable garden!

1.4 Changes
Removed Universal Fermenter coding.
-Competed PF coding conversion
-If you load Processor Framework coding you get an alcohol crafting.
Please refer to it's page for instructions:
Processor Framework

I've made small changes to it and try to balance out all the resources you get. Still work to be done on that part.

I have simplified a few recipes and made some to make 1.1 cores.

As always! If the original author wants this project back please just let me know!
Original Author Credit:
1.0 by Vozhban
RimFortress: Dwarven Plants 1.0
This mod is here to add some stuff from Dwarf Fortress to your Rimworld, so that you could play Dwarf Fortress while playing Rimworld.

All these are cave plants. They grow in darkness and don't tolerate light.

Trees and Flower Added:
- Black cap. Black logs. Beautiful and decent for blunt weapons.
- Bloodthorn. Red logs. Nice and decent for weapons, but heavy.
- Fungiwood. Yellow logs. Cheap and fast to build with, but worse than wood. Good for doors.
- Tower-cap. Almost white logs. Basically the same as wood, but sturdier and less beautiful.
- Tunnel tube.Vibrant purple logs. Gorgeous and fast to build with, but scarce and fragile. Good for doors.
- Dimple cup. Purely decorative flower. Emits a bit of light. Available after Dwarven Plants research.


At the Crafting Spot you can convert Dwarven Logs to normal wood.

Crops added:

- Plump helmets. Eat them raw or brew dwarven wine.
- Sweet pods. Process to tasty syrup or extract sugar for cooking.
- Pig tails. Brew dwarven ale or weave cloth from fibre.
- Cave wheat. Brew dwarven beer or cooked with.
- Quarry bushes. Cook leaves, cook nuts, grind nuts to paste, press paste to nutritious cook-able oil and press cakes.
-Rock nut oil fuels Fueled workstations and can be made into Chemfuel.

Seeds Please Patched

RF Dwarven Plants
-Universal Fermenter support added. If loaded all the recipes switch to using that coding.
-Garden Drinks Large Fermenter patch added.
-Balance to cave plants.


-Universal Fermenter support added. If loaded all the recipes switch to using that coding.
-Garden Drinks Large Fermenter patch.


Old versions of my mod:

I do keep the last stable version of each version of the game on my Nexus mods page. And 1.0 and older mod downloads can be found on my Dropbox / Forum / Nexus accounts.

Forum:
Forum Download Link[ludeon.com]
Dropbox 1.0 version
DropBox Download Link[www.dropbox.com]
Nexus mods:
Nexus Mods Download Link[www.nexusmods.com]
Steam News and Credits For my mods:
Vegetable Garden 1.0 / 1.1 Collection On Steam

Wanna support the mod? Buy me a Coffee! [ko-fi.com]
130 Comments
dismarzero  [author] Mar 16 @ 2:11pm 
1.5!!!
dismarzero  [author] Jul 27, 2023 @ 9:26pm 
7/28
-Rock nut oil now correctly fuels workstations
-Recipe for Rock nut oil to make Chem fuel at bio-refinery
Lemaia Borb Jun 29, 2023 @ 8:36pm 
Thats what i did actually, I used a mod that allowed me to make custom crafts and make a recipe to turn the excess into fuel
dismarzero  [author] Jun 29, 2023 @ 8:26pm 
Maybe chem fuel recipe for it?

I could find other uses for it
Triel Jun 27, 2023 @ 5:14pm 
Probably because someone complained rock nut oil was too plentyful? The ingame desc says it can be used as fuel, and you could edit the mod to add a nutrition value to it.
WarKittyKat May 12, 2023 @ 10:07pm 
Same question here. The description here says the oil is cookable but in game it's not. No one buys it either so I'm ending up with piles and piles of it and nothing to use it for.
Lemaia Borb Mar 13, 2023 @ 8:26pm 
Any tips on how to use up all the Rock Nut Oil? I got way too much, and Im hoping I can process it into chemfuel maybe? Or just toss it somewhere, idk
Bear Witch Jan 25, 2023 @ 5:32pm 
Ah! Perfect, thank you!
dismarzero  [author] Jan 25, 2023 @ 4:31pm 
So everything thing here is Fungus. If I recall correctly :)
Bear Witch Jan 25, 2023 @ 9:07am 
Out of curiosity, would anything from this group of plants count of the ideology of "Fungus: preferred?" I'm not sure if that Ideology belief is apart of a mod or not but I figure it's worth asking about.