RimWorld

RimWorld

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Simply More Bridges (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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Posted
Updated
6.723 MB
Mar 2, 2020 @ 1:09pm
Mar 19 @ 12:14pm
42 Change Notes ( view )

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Simply More Bridges (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
824 items
My Current ModList
264 items
Description

Update of Lanilors mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1420241138

Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace one with the other. This is a limitation in the game and nothing I can change

- Splitted up the research-requirements for the bridges to make it more compatible with medival playthroughs.
- Added an option to generate bridges from all materials, even from other mods.
- Also wooden bridges will be generated from all woody materials.
- Added option to build bridges using other visuals; Flagstone, Paved tile and Concrete-visuals.
- Added russian translation, thanks Uncle Shvya
- Added slider to set the cost of the bridges
- All bridges (except Flagstone) are now considered Floor for Royalty
- All bridges built from beautiful material (Gold/Jade etc.) are considered Fine Floor
- Added french translation, thanks qux!
- All bridges should now inherit the beauty-value from the material they are made of



[dsc.gg]
[github.com]



New bridges types for heavy structure support and building in deep water!

A simple mod that adds more briges types on top of the wood bridges that rimworld core provides. Heavy briges work the same way as wood ones, but also provide support for heavy stuctures. Deep water bridges can be built in deep water.

You can build these new bridges out of steel, plasteel and stone types.

Research "heavy bridges" and "deep water bridges" to build them.

Can be added to an existing save. (To remove this mod, remove all steel bridges from your world first.)

(This mod has nothing to do with any old bridges mod from B18. It reuses and extends the 1.0 core bridges code and adds a steel version.)




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


Popular Discussions View All (6)
1
Dec 2, 2023 @ 6:40am
[Bug/Incompatability] Enabling Additional Bridge Types Breaks Preferred Bridge Selection in Replace Things
Furluge
2
Dec 14, 2020 @ 10:24am
More materials
[AOD]Suicide-Squirel
1
Jul 14, 2023 @ 1:44pm
Editing this mods DEF's Doesn't Work!
BlackCat
508 Comments
Antdog319 Jun 2 @ 11:19am 
I'm using this mod on a RimWorld Together, Dedicated 24/7, Multiplayer Public Server I host. Great addition for the Vanilla+ Lite feel I'm going for, awesome job. Working as intended, Server info. if interested: https://discord.gg/F99QkYhxFK Thank you for your work.
Mlie  [author] May 8 @ 11:05pm 
@Nick Please link to that mod
kongkim Apr 15 @ 10:44am 
Anyone else getting this error and found out way?
d3d11: failed to create 2D texture id=28441 width=14 height=14 mips=5 dxgifmt=28 [D3D error was 80070057]
kongkim Apr 13 @ 5:55am 
Just postet a bug report on discord from this mod.
Mlie  [author] Apr 3 @ 2:46am 
@Xebov Please see the Reporting Issues section described above
Xebov Apr 3 @ 2:32am 
Iam unable to mark the bridge tile. Clicking it simply does nothing.
Mlie  [author] Apr 3 @ 2:09am 
@Xebov You cannot build floors on bridges. Other than than, you should be able to remove the bridges using the same tool as when you remove vanilla bridges.
Xebov Apr 3 @ 1:52am 
I ran into the issue that i cant remove or modify the bridges. I placed down a couple of Marble and Granite ones.

I cant mark them for removal and i also cant modify them with a different material. Trying a different material gives a small message at the top right indicating that floors can only be build after the bridge has been build. Is this a known issue?
Flesh Forge Mar 20 @ 5:13pm 
thanks for updating this, missed it :steamthumbsup:
Mlie  [author] Mar 19 @ 1:01pm 
@Weriik My guess would be that they do not spawn since they should only spawn in water