Conan Exiles

Conan Exiles

4,158 ratings
Immersive Armor (3.2)
File Size
748.261 MB
Jan 11, 2020 @ 6:31pm
Sep 25 @ 3:02pm
90 Change Notes ( view )

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Immersive Armor (3.2)


Join our DISCORD [] to stay up to date with development, ask questions or request help with any issues!

The Immersive Armors mod adds a total of 500+ new exclusively cosmetic items to the game, vatiating from armor, weapons and a totally new concept to Conan Exiles: accessories and jewelry. We have quivers for the archers, civilian clothes for the civilians and some heavy armor with horns for the edgelords!

Immersive Armors is currently using the Accessory Wardrobe system created by Whiskey. The system allows you to equip a variety of items, even more than originally possible. There's slots for piercings, belts, cloaks, masks and even spare body parts (not included in this mod).

Immersive Armors attempts to stay true to the Conan lore and aesthethics and almost all weapons, armor and accessories of the mod is created or inspired by original assets from the game. This way, the mod size and server load stays low.

There's a large list of Frequently asked Questions in THIS steam discussion. Please read the Frequently Asked Questions list before asking. If you do want to ask something, feel free to use discord or comments. I'm also open to feedback and suggestions, just remember to stay polite and considerate.

The Accessory Wardobe system is quite easy to use. When pressing Shift + I (or use the small button in your character screen), you'll find all equipment slots you could ever need. The system also works on Thralls and Thespians from Joshtech's Pippi mod.

This mod should be compatible with all mods and the Isle of Siptah DLC. If they don't work together with a certain mod, feel free to contact me about it. All my items in the datatable are beginning with the number 199802xx which should be unique. If there's another modder using these numbers, I'd be glad to know so that I could change mine or they could change theirs.

This mod isn't a lone effort of myself. I'm working hard to maintain and update this mod but I could never do it alone. I've learnt from a lot of people throughout the course of my 'modding career'. I'd like to thank the ones who helped me, who taught me what I know and who continue to be there when I have questions: Joschtech, WaffleButter, Helion, Ephraim, AtzerriGold, Whiskey, Hades and Multigun. All those people have helped me, taught me how to work with Maya, UE4, taught me how to create blueprints (or made blueprints for me). And so much more. I can't thank those people enough. I would also like to thank AtzerriGold en EvilGrin for their awesome mods, which combines well with my mod and causes for some amazing screenshots as seen above.

Joshtech - Pippi - User & Server Management
WaffleButter - Akuba's Salon
AtzerriGold - RA: Character Customisation
EvilGrin - Barbarian Barber

I'd also like to thank the people who have supported with kind words and through my Ko-Fi. I really appreciate all the support. I'm lucky to have such a kind community in my discord who are both helpful and aren't afraid to give feedback or suggestions.

I'd also like to thank FireSpark81 for giving my mod a honest review and creating a nice little tutorial video of how my mod works. (The video is now outdated, but I'm still grateful!

And of course, I'd like to thank Funcom for making the game assets they have made, available for us modders to use. It allows us modders to do great things, like this mod. So thank you, Funcom.

Creating mods is a hobby of mine, so I'm by no means looking to turn this into a full-time and paying job and I'm by no means trying to gain profit from this mod. But as a creator and a student without a job it is always nice to have something on the side. If you can spare me something, you can visit my Ko-Fi Page [] and buy me a ko-fi. Please be advised that this absolutely not neccesary to use my mod and only get me something if you can spare it!
Popular Discussions View All (61)
Nov 27 @ 6:53am
Sep 10 @ 5:11am
Uncraftable Armors (Bug)
Sep 9 @ 5:43am
How can I change the recipe for illusion residue?
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MotherHuntress Nov 27 @ 12:55am 
I can't find the Mod ID. Am I missing it somewhere?
Kitchen Nov 25 @ 11:56am 
Could somebody let me know the name of the feat to unlock these items at the bench please
Gareee Nov 19 @ 12:51pm 
@cookiejar (not nagging) just curious why? was there an issue?
Cookiejar  [author] Nov 18 @ 5:51am 
No, you dont need an update. Everybody i know plays fine without an update.

And under NO circumstance will I deviate from my stance: I will never mKe non-cosmetics again.
TRON Nov 11 @ 3:56pm 
Wee neeeeeed an update sir
Peahen Nov 11 @ 2:20am 

Yes, it is.


Only cosmetics now.
Peahen Nov 11 @ 2:19am 
I am very sad of fact this is now -only cosmetics-.

I loved this mod, since it gave me so many options to work around with, collecting materials for and such (some materials usually aren't used so often, but this mod brings them a meaning for a moment) .

Hopefully someone willing and capable will help you out with a stats, to made this mod non-cosmetics-only again. Maybe you shall ask, if someone have a time to do this. There is lot of people who are capable of land a hand.

Rn, i would just suggest to rename this mod for IMMERSIVE COSMETICS.
Someone Nov 10 @ 9:56am 
Is this mod only cosmetic or have it weapons/armor they are better than normal ?
Noobie Nov 10 @ 4:03am 
does this mod compatiable with warrior mutator mod ?
白给激发队友潜力 Nov 9 @ 10:19am 
can not work with aq body