Divinity: Original Sin 2

Divinity: Original Sin 2

479 ratings
Feenex's Battle Pack: Shapeshifting
Type: Add-on
Game Mode: Story, GM
File Size
41.118 MB
Dec 23, 2019 @ 5:33pm
Sep 26, 2020 @ 8:54am
24 Change Notes ( view )

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Feenex's Battle Pack: Shapeshifting

In 1 collection by Feenex
Feenex's Mods
7 items

This mod requires Feenex Core - Mod Library

Welcome to Feenex's Battle Pack: Shapeshifting!

This mod is an expansion to Feenex's Battle Pack: Definitive Edition, which adds loads of new skills, features, and unique items for even more customization options! This mod creates shapeshifting spells for the polymorph school, allowing you to change into different creature forms, each with its own skills and statistics!

This mod requires Feenex's Battle Pack: Definitive Edition and Feenex's Battle Pack: Expanded.

WARNING: This mod works through intense scripting and by changing character templates. Many redundancies have been coded in, and many individuals have playtested this for bugs across many hours. That being said, anything can happen. Save often!

WARNING: This mod is NOT compatible with Shapeshifting: Definitive Edition. All support has been moved to this mod only.

Special Thanks!
A special thanks to several people for helping make this mod possible, through ideas, support, and playtesting:
  • RzR332Guyver
  • Malchezzar
  • Shrike
  • Kalavinka
  • Stereotypical Anomaly


This Expansion adds 150+ new skills to the game, with custom effects! Additionally, it introduces a few new mechanics, such as Transmogrify, Polymorphic, and Ballistic.


  • Each form still uses your armor statistics, so gear is important.

  • Forms level with your character. As you grow, your forms also grow stronger, learning new abilities and gaining stronger bonuses. All forms grow at levels 4, 7, 9, 12, and 16.

  • Free PetPal - While shapeshifted, you can talk with animals!

  • All forms equip a weapon which scales based on your highest stat from Strength, Finesse, and Intelligence at the point of transformation. This way, you can build how you like with no interference, and use any weapon/shield combination you'd like outside of shapeshifting! Your gear will be reequipped upon returning to your normal form.

  • There are 18 unique forms; one form must be found and unlocked through gameplay!

  • You retain your racial skills, BUT NOT YOUR RACIAL FEATS, when transforming.

  • While shapeshifting you may only use skills granted by your new form, and scrolls, arrows, and grenades may not be used.


The Expansion adds 2 new archetypes and 2 new presets to choose from during character creation:
  • Shapeshifter: A master of transformations, the Shapeshifter can turn themselves into many powerful forms!

  • Beastspeaker: A master of polymorph, the Beastspeaker summons and transforms allies into powerful beasts to fight for them.


Six new unique items have been added to the game, each of which will level with your character so you'll never be forced to relinquish your favorite items! They're hidden in different locations, and many are useful for playstyles developed in Feenex's Battle Packs!


NOTE: New skillbooks appear at traders at levels 1, 4, 7, 9, 12, and 16.
NOTE: Expanded Arcane Archer skillbooks added to Arcanist trader.

Marlyn (Shapeshifter)
(219, -11, 159)
Fort Joy, caddy-corner to blacksmith

Marlyn (Shapeshifter)
(333, 4, 124)
Driftwood square, near fountain

Marlyn (Shapeshifter)
(283, 8, 290)
Arx central square, left side

Shapeshifting: DE V. Feenex's Battle Pack: Shapeshifting:
A love note to Shapeshifting: Definitive Edition

I love both the Divinity: OS games and Larian. It's because of my likeness for these games that I decided to dive into the world of modding, and D:OS has been my first modding experience. It was a massive undertaking, but through gruelingly long hours and with the help of a WONDERFUL modding community I took my first steps into learning. My first major project was Shapeshifting: Definitive Edition and although I loved the mod, I was relatively new - which shows in its overall quality. Over a few years, I've developed many more skills and learned much more of the Divinity Engine. Because of this, I decided to massively overhaul my first mod, from scratch, in hopes of creating the mod I originally set out to. Although nothing can never be perfect, I'm very proud to preset Feenex's Battle Pack: Shapeshifting. I hope you all enjoy playing this mod as much as I did creating it. Good luck chasing divinity, friends!
Popular Discussions View All (3)
Apr 23 @ 4:43pm
PINNED: Bug Reports
Aug 23, 2020 @ 3:00pm
PINNED: Balance Suggestions
Jul 6, 2021 @ 4:21pm
Trader bug
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Ghrin May 15 @ 12:41pm 
Where to obtain Frostmourne
EMT! Nov 24, 2021 @ 10:20pm 
How to obtain werewolf skill book
RzRTelhalm Sep 26, 2021 @ 6:30pm 
@AnOverweightLoser Check out the mod 'Combined Icon Atlas' and then try.
AnOverweightLoser Sep 26, 2021 @ 5:31pm 
I love this mod but im trying to run it with other mods but the models and icons for some of the spells dont show up, total noobquestion i know but how do i fix this?
Tyler Sep 26, 2021 @ 4:16am 
Is there any way to obtain the Werewolf Shapeshift after saving Gareth? I got the mod after getting to Driftwood so if there's any way to get it there how would I do so?
Dr.Novablaster Sep 18, 2021 @ 8:05pm 
Wanted to ask what skill books get unlocked at level 16?
untowards Sep 15, 2021 @ 5:28am 
mechanics question: does anybody know how to "cleanse" a morphed form on an enemy in combat? For example, an enemy turns into a troll, is there a way I can "chicken form" them or remove their shapeshifted form? there's a spell called cyclone in another mod that cleanses their form, but I was hoping there was another.
0ferret Sep 5, 2021 @ 2:58am 
Damage is too low and skills cannot be mixed, so you will not be able to use them.
No matter how hard I think about it, it's not easy to play games with up to six skills.
Mono Aug 27, 2021 @ 3:18pm 
Way 2 broken! The dmg it does at so early in game is just op.
Sinister Invidia Aug 12, 2021 @ 8:32am 
Has anyone found a fix for the ? icons from the lichking and his model by chance qnq?