Divinity: Original Sin 2

Divinity: Original Sin 2

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Feenex's Battle Pack: Expanded
   
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
36.158 MB
May 29, 2019 @ 10:00pm
Sep 12, 2020 @ 8:33am
29 Change Notes ( view )

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Feenex's Battle Pack: Expanded

In 1 collection by Feenex
Feenex's Mods
7 items
Description
WELCOME!

This mod requires Feenex Core - Mod Library



Welcome to Feenex's Battle Pack: Expanded!

This mod is an expansion to Feenex's Battle Pack: Definitive Edition, which adds loads of new skills, features, and unique items for even more customization options!

Current Version: 1.2.0.0

This mod requires Feenex's Battle Pack: Definitive Edition.

Find Feenex's Battle Pack: Shapeshifting here, which adds 150+ new spells, new spell effects/features, and more uniques!
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NEW SKILLS, MECHANICS AND EFFECTS:

This Expansion adds 65+ new skills to the game, with 100% custom effects! Additionally, it introduces a few new mechanics, such as Encore, Maelstrom, or Reverberate, which will spice up your combat even further.

CLICK THIS LINK TO SEE SKILLS[docs.google.com]
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NEW PRESETS:

The Expansion adds 3 new archetypes and 5 new presets to choose from during character creation:
  • Barbarian: A tough, powerful warrior that uses a new Fury mechanic to empower their skills!

  • Shade / Shadowmancer: A master of darkness, the Shade will strike at your enemies with Shadow magic, or conjure a powerful Shadowfiend to hunt down victims.

  • Elementist / Totemancer: A remarkable, elemental-based caster who can conjure magical totems to aid themselves in combat, or conjure powerful elemental magic to strike down enemies.
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NEW UNIQUES:

Seven new unique items have been added to the game, each of which will level with your character so you'll never be forced to relinquish your favorite items! They're hidden in different locations - 1 in Fort Joy, and 6 in Reaper's Coast.
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TRADER LOCATIONS:

NOTE: New skillbooks appear at traders at levels 1, 4, 7, 9, 12, and 16.
NOTE: Shade and Elementist skillbooks have been added to existing traders. You can find them at Arthanas and Islei, respectively.

FORT JOY:
Trader
Coordinates
Description
Sonja the Red (Barbarian)
(396, -0.5, 151)
Fort Joy, below the thugs playing cards

REAPER'S COAST:
Trader
Coordinates
Description
Sonja the Red (Barbarian)
(378, 4, 117)
Outside of the red tent, near Driftwood East entrance

ARX:
Trader
Coordinates
Description
Sonja the Red (Barbarian)
(308, 8, 292)
Arx central square
Popular Discussions View All (2)
39
Mar 8 @ 2:47pm
PINNED: Bug Reporting
Feenex
15
Sep 13, 2020 @ 5:33pm
PINNED: Balance Suggestions
Feenex
< >
106 Comments
Milo Apr 10 @ 10:22pm 
Does anyone know if this mod is compatible with Vanilla Plus?
DuelRevolvers Jan 29 @ 8:22pm 
How does Ruthless Assault work? I don't understand the skill description and when I use it, it doesn't seem to do much.
RzRTelhalm Dec 3, 2020 @ 8:24am 
@Goat @Nezuko
It's basically like Piercing damage but for magic - bypassing armour.
Think Tenebrium damage from DOS1
RadzteK Dec 2, 2020 @ 11:27pm 
I also want to know what shadow damage does, there is a wand called wand of shackles early in the game that deals huge amount of damage, freaking OP.
Goat Nov 29, 2020 @ 12:55am 
Can anyone tell me what shadow damage is exactly?
Phantom Wolf Nov 27, 2020 @ 1:52am 
Getting a weird bug playing LW with the girl and we each have an npc party membor so we leave party when we are in game it seems when we leave party then drop anything in our inventory my charactors says whoops cant drop that and deletes the item and give me 2 Feenex's Compendium kinda weird we cant drop things to each other cant drop anything to be honest cant even do the thing to talk to our god the bowl just disapears :(
RzRTelhalm Nov 9, 2020 @ 1:40pm 
@Dragon Unity make sure you have Helaene's Shared Library and OdinCORE along with Feenex's library if you plan on adding his mods too.

If that doesn't help: try adding LaughingLeader's "Combined Icon Atlas".
Dragon Unityr Nov 9, 2020 @ 11:57am 
I'm just asking is there way to repair that, because mod is really good.
Dragon Unityr Nov 9, 2020 @ 11:56am 
I have problem.
Have a lot of Helaene and Odinsblade mods on classes, and when i add yours, all icons in WarMastery and Special looks like they lost placement. Some on empty space, some on other spells places, I can find them by name and drag-n-drop, but i like to see icons and understand what spell it is.
Goosebelly Oct 13, 2020 @ 10:08am 
so do the totem stats actually depend on summoning level or the level of the base stats ei hydro/pyro or whatever