Divinity: Original Sin 2

Divinity: Original Sin 2

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Feenex's Battle Pack: Definitive Edition
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
23.165 MB
Oct 14, 2018 @ 5:49pm
Sep 26, 2020 @ 8:48am
113 Change Notes ( view )

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Feenex's Battle Pack: Definitive Edition

In 1 collection by Feenex
Feenex's Mods
7 items
Description
WELCOME!

This mod requires Feenex Core - Mod Library

Welcome to Feenex's Battle Pack: Definitive Edition!

This mod adds a plethora of new skills, features, and unique items to increase your character customization and build potential. Additionally, this mod will add dozens of new spells to enemies, making every combat more unique and make the game more replayable overall.



Interested in playing this with Kalavinka's Divine War mod?

HERE IS THE DIVINE WAR PATCH

Interested in playing the expansions to this mod?

Find Feenex's Battle Pack: Expanded here, which adds an additional 65+ new spells, new features/mechanics, and more uniques!

Find Feenex's Battle Pack: Shapeshifting here, which adds 150+ new spells, new spell effects/features, and more uniques!
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NEW SKILLS, MECHANICS AND EFFECTS:

The Battle Pack adds 110+ new skills to the game for you to mix, match and customize your character's combat abilities. The pack also adds new features and mechanics, such as Countered and Versatile, which can alter your gameplay or character style. Further, the pack adds 70+ custom and re-skinned spell effects for your flashy new skills!

CLICK THIS LINK TO SEE SKILLS[docs.google.com]

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REMIXED ENCOUNTERS:

Many enemies throughout the game have been granted access to these new skills to make every combat unique and interesting. To do this, I used a low-invasive technique to apply these skills to enemies, increasing compatibility with other, similar mods.

This feature can be activated/deactivated via Feenex's Compendium - an item which is automatically added to the Host's character, which can be used to adjust this mod's settings.

______________________________________________________________________________

NEW PRESETS:

The Battle Pack adds 8 new presets in total during character creation:

  • Arcane Archer: An archer focused around using magic damage. They possess the ability to conjure magical bows and shoot mystical arrows.

  • Arcanist: A master of the arcane, arcanists manipulate and control enemies on the battlefield while laying out flashy, exciting new spells!

  • Deathknight: A warrior who possesses the power of darkness. Deathknights inflict curses on enemies and can extract different forms of resources from their victims for their own use.

  • Druid: A nature focused support who's healing is only outmatched by their versatility.

  • Eldritch Knight: A warrior who dabbles in the arcane arts. These beings conjure magical weapons and shields and wield magic through their weapons to strike down enemies in combat.

  • Monk: Monks are evasive and fast beings who excel at unarmed combat. They can bring wrath down upon enemies, or support allies on the battlefield.

  • Paladin: Masters of vengeance and retribution, paladins make excellent frontline warriors who can take the pain for their allies, or step up and call righteous wrath upon their victims.

  • Shaman: Affliction and desecration are the tools of the shaman, who excels at damage-over-time effects and debilitating their opponents.
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NEW UNIQUES:

Six new unique items have been added to the game, each of which will level with your character so you'll never be forced to relinquish your favorite items! They're hidden in different locations around the game - can you find them all?
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TRADER LOCATIONS:

NOTE: New skillbooks appear at traders at levels 1, 4, 7, 9, 12, and 16.

FORT JOY:
Trader
Coordinates
Description
Arthanas (Deathknight)
(203, 8.0, 124)
Near Beach waypoint
Islei (Druid/Shaman)
(203, 8.0, 124)
Near Beach waypoint
Kaya (Arcane Archer/Arcanist/Eldritch Knight)
(203, 8.0, 124)
Near Beach waypoint
Mirana (Paladin)
(203, 8.0, 124)
Near Beach waypoint
Y'mira (Monk)
(156, -1.4, 160)
Scaffolding, near thugs playing cards

REAPER'S COAST:
Trader
Coordinates
Description
Arthanas (Deathknight)
(396, -0.5, 151)
Driftwood dock by river, near Meist Siva's house
Islei (Druid/Shaman)
(330, 3.3, 113)
Driftwood town center
Kaya (Arcane Archer/Arcanist/Eldritch Knight)
(308, 8.0, 124)
Outside inn's main doors
Mirana (Paladin)
(339, 3.2, 117)
Driftwood town center
Y'mira (Monk)
(342, 1.1, 88)
Driftwood dock by ocean, nearby children

ARX:
Trader
Coordinates
Description
Arthanas (Deathknight)
(259, 1.8, 367)
End of docks, near cathedral
Islei (Druid/Shaman)
(269, 8.0, 291)
Trading square, Kemm's Estate side
Kaya (Arcane Archer/Arcanist/Eldritch Knight)
(269, 8.0, 291)
Trading square, Kemm's Estate side
Mirana (Paladin)
(304, 8.0, 284)
Trading square, paladin barracks side
Y'mira (Monk)
(272, 10.0, 251)
Scaffolding, just left of entrance upon going into city
Popular Discussions View All (3)
127
May 2 @ 11:15am
PINNED: Bug Reporting
Feenex
27
Apr 18 @ 10:48am
PINNED: Balance Suggestions
Feenex
0
Jul 5, 2020 @ 3:02pm
Nexus version
Ueslu
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443 Comments
Savix May 10 @ 12:30pm 
Speaking with the Fort Joy trainers dose not give me any options to trade or anything just says leave this a bug or do i need to progress further?
Milo Apr 10 @ 10:20pm 
Does anyone know if this mod is compatible with Vanilla Plus?
funny monkey Mar 23 @ 12:21am 
Is it possible for me to change unarmed strikes to scale of dual wielding? It's fine if there's no option for that, I was just wondering.
Ray Mar 13 @ 10:38pm 
The Simalcrum spell is very buggy. First, I have never once seen it spawn with all my skills (which ones it spawns with seems random). Second, it often spawns with skills unmemorized. Third, on reload the summon drops to lvl 1. These three bugs really ruin what could have been a great skill. I hope you will address this.
Malekith Mar 8 @ 12:48am 
@Feenex. Hello, I think the skill Heaven's fury(or wrath I am not sure) is in your mod, but it is not saled I believe.
Mr.Brink Mar 1 @ 1:22pm 
Not sure why, but Fists of Flurry won't work. The character just refuses to do the spell.
TheHammer Feb 25 @ 12:58pm 
Hey @Feenex, I can't seem to find any info on the Eldritch Knight class. Is it a fully fleshed out class with higher level skills? I can only seem to find the starter skills in the spreadsheet.
Sir Ravix Feb 14 @ 9:41am 
Compatability issues with Divinity Unleashed?
RzRTelhalm  [author] Jan 11 @ 7:32pm 
@Meowkitten have them (or everyone) unsub and resub.
Also go into your mods folder and delete the .pak file and make sure Steam reinstalls it.

Sometimes Steam/DOS2 have a hard time copying it to the correct location and this might be the issue at the moment.
Meowkitten Jan 11 @ 6:41pm 
had some friends that had 6.3.0.5 or something from an old playthrough and i (later) updated to the newest version. BUT when my friends join me again they get an error saying that their version is out of date. Is there a way to fix this? They have tried downloading the newest version, which didnt work.