Company of Heroes 2

Company of Heroes 2

120 ratings
(2 - 8) Infantry Islands
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
12.394 MB
Oct 11, 2019 @ 6:59pm
1 Change Note ( view )

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(2 - 8) Infantry Islands

Description



May 4, 1943. American forces discovered the secret location of a Axis base near the coast. The 106th infantry division set out to capture this location. Use the islands to push forward to the Axis base and reclaim the mainland. Creators note - This map was originally designed to be infantry only but the pacing was too slow during testing, however it will work with the Infantry Assault mod on Steam. Custom pop cap of 200. Map created and designed by Zeddie.





This is my first COH2 map on the Steam workshop! Please be sure to rate and let me know if any bugs/crashes occur. During testing I played for over 2 hours without crashing. It took me well over 2 weeks to finish with 24 hours of video.

Be sure to download my other maps!















  • Hand built aircraft carrier.
  • Destroyable bridges
  • 200 pop cap
  • Day/Night cycle (3rd night has a thunderstorm)





  • AI clusters around the wooden bridges preventing infantry units from retreating. (Have attempted to fix but bridges impass prevents having 2 bridges side by side)


[discord.gg]

[www.twitch.tv]





If you guys experience any types of bugs/issues please let me know!

Please be aware that donations are not required at all! All of my maps are free for life! This will just help out with my expenses and hopefully become a full time community map designer. %50 of all donations will be donated to a charity of your choice.

[www.patreon.com]

A very special thank you to the mappers who have made aircraft carriers and were my inspiration to make one.
Do not modify or redistribute the map without my permission.
19 Comments
{TNT}Zeddie  [author] Oct 26, 2019 @ 12:16am 
I'll give the double bridge a try. Thanks bro!
Demonik Nord Oct 23, 2019 @ 12:08pm 
If anything a double bridge would work as well. Have 2 of the bridges close enough together to make them usable but so it wouldn't hinder any kind of bunkering attempts.
Wiid Oct 23, 2019 @ 1:37am 
If not, you can always just raise the terrain and make a land bridge. I don't think that would hurt the maps aesthetics
{TNT}Zeddie  [author] Oct 22, 2019 @ 9:20pm 
Thanks! I'm glad you love it! I had that same issue when I was testing the map. The only solution I can think is to put another foot bridge but there's no telling if it'll work. I can try and see if I can find some scar coding for AI to avoid those bridges when retreating.
White_AfricanZA Oct 22, 2019 @ 6:30am 
Hey man, love the cool map, great for a bot-stomp, a suggestion if I may, there is a wooden infantry bridge on the carrier side by the fuel, it gets the bots stuck (quite similarly to the bridge on Die Shelde) retreating causes quite a fuster cluck. Your thoughts?
{TNT}Zeddie  [author] Oct 21, 2019 @ 2:05pm 
Thank you bro!
cale4kara Oct 20, 2019 @ 8:13pm 
Really well designed, on a scale of pros!
love the 4v4 settup and the high pop cap, and the carrier is awesome
{TNT}Zeddie  [author] Oct 16, 2019 @ 11:08am 
Thank you! I'll be doing time lapse's on all my maps.
Wiid Oct 16, 2019 @ 2:11am 
I just watched your time lapse on the map watching you build the aircraft carrier was neat as fuck
{TNT}Zeddie  [author] Oct 16, 2019 @ 1:52am 
Sure bro! We can work together to make great maps!