RimWorld

RimWorld

1,122 ratings
Terraform Rimworld
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3.225 MB
Sep 28, 2019 @ 1:54am
Jul 21 @ 8:46am
24 Change Notes ( view )

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Terraform Rimworld

Description
last update: 2025-07-21 build for RimWorld 1.6.4523
This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff.


MOD FEATURES
• Terraforming of all original terrains, including water and rocky terrain
• Terraforming of all other terrains
• Build/Remove rocks and mineables of all ingame found stones and ores
• Build/Remove overhanging mountains
• Build Terraforming Helper
• Build Flora
• Optional instant construction/deconstruction
• Research based UI (research what you want to use or enable 'vanilla look' if you don't want to research)


EXTRAS
• Terra-Emiter - for automatic terraforming
• Flora-, Rock-, Mineral-, Mountain-, Tectonic-, Weather-Emiter, Replicator
• Colorizeable terrains and mineables
• Customizable terraforming costs

• Autom. generated placeability description
• Autom. generated UI defs with labels and descriptions of selected language, when available
• Contains special support for obsidian stones from SZ_StonesAndTerrains
• Contains lava animation support when using together with SZ_StonesAndTerrains or SZ_Terrains or Advanced Biomes

• Construction is skilled on terraforming, when costs on
• Compatible to savegames


MOD OPTIONS
• [Mod] Vanilla Look (Enable/Disable)
• [Emiter] enabled (Enable/Disable)
• [Instant] construction (Enable/Disable)
• [Placing] without restrictions (Enable/Disable terrain placeability check)
• [Scatter] on rocky terrain (Enable/Disable)
• [Terrain] use all terrains (Enable/Disable)
• [Costs] for terraforming (Enable/Disable)
• [Costs] silver instead of wood (choice)
• [Costs] value (Adjustable from 1 to 9999)
• [Costs] custom (for custom terraforming costs)
• [Work] to build (Adjustable from 100 to 9999)
• [Weather-Emiter] effect temperature (Adjustable from 20-9999)
• [Emiter] tick frequency [fps] (Adjustable from 30-60000)
• [Emiter] search distance (Adjustable from 0-100)
• [Emiter] base fuel consumption (Adjustable from 0-100)
• [Emiter] use alternative icon (Enable/Disable)
• [Lava] slowdown (Adjustable from 0 to 300)
• [Lava] a lot of other optional lava parameter...


This mod can be used together with other stone, ore and terrain mods.


HOW TO USE EMITERS
1. Research one of them and build
2. Select and configure a recipe for this emiter
3. If you selected a recipe that needs a 'Terraforming'-Area, then make a 'Terraforming'-Area/Zone in range of the emiter
4. Watch the emiter working
Hint: Replicator needs a Stockpile-Zone


HOW TO ACTIVATE LAVA ANIMATION
1. Needs a mod which have lava terrains. (Like: SZ_StonesAndTerrains or SZ_Terrains or Advanced Biomes)
2. Research 'Tectonic Emiter' under 'Terraform' tab and build it
3. Make sure you have some lava terrain on map
4. Wait for the random tick to watch the animation
Build more Tectonic-Emiter to trigger more animations.
Configure your own lava under the mod options or let it as default.


HOW TO FIX PROBLEMS WITH OLD SAVEGAMES
1. Load the mods, which are marked for your savegame.
2. Sometimes its enough to load the savegame, then let the time run for some seconds, save the game and reload again.
3. Some errors can be fixed by removing/destroying all working tables and benches, then refer to 2.
4. if you should have errors because of missing minified, then try to enable mod option 'force minified creation'.


GITHUB[github.com]


LAST CHANGES
• 2025-07-21
- fixed short hash collision with character editor
• 2025-07-20
- added try catch blocks on some init functions to make sure incompatible mods won't break the generation process
• 2025-07-20
- fixed problem with draggable dimensions
- fixed problem with not being able to build roof tiles
- fixed problem with double placement when godMode is on together with 'instant construction'
• 2025-07-19
- update to 1.6
Popular Discussions View All (8)
8
Oct 5, 2024 @ 7:48am
Possible issues
CrusaderRO
5
Jul 17 @ 4:18am
Replicator bill suggestion
Zarathustra
3
Dec 21, 2022 @ 2:25am
How do you use the Mineral-Emitter ?
nsr88
557 Comments
Tactics 4 hours ago 
i have a problem with shallow lava and shallow moving water, i cant get rid of them, after i placed them. No Terrain can override them.
Spy 13 hours ago 
Placing terrain with drag is working but remove overhanging mountains drag is not working.
VOID  [author] 14 hours ago 
mod updated

- fixed short hash collision with character editor
kize.ring 15 hours ago 
The update fixed the issue perfectly! Thank you so much for the quick fix and all the work you put into this mod. Really appreciate it!:steamthumbsup::steamthumbsup:
VOID  [author] 19 hours ago 
unsub and resub, then check that you see the 'last changes' as above in the mod description. if you don't, then you're still on the old mod version.
Ceramic Jul 20 @ 10:42pm 
Yeah, still getting the issue with no dragging here too.
lasse Jul 20 @ 4:27pm 
Hi void i know you said that you fixed the issue with dragging but this is still happening for me. Is there any way to fix it?
Ghul Jul 20 @ 2:40pm 
Hello, I have a question about the flat lava. Is there any way to build over it again, with dirt or other surfaces, to make the lava disappear? I haven't found anything that can remove the lava. But the mod is good anyway.
(This text was created with the help of a translator) :winter2019coolyul:
VOID  [author] Jul 20 @ 11:15am 
mod updated

- added try catch blocks on some init functions to make sure incompatible mods won't break the generation process
VOID  [author] Jul 20 @ 10:48am 
@kize.ring - check your modlist, you probably have some incompatible mods running together with terraform rimworld. check the mods that add stones first. if it throws this error on init, its because it tried to add those stones for the terraforming and failed.