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Terraform Rimworld
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3.225 MB
2019年9月28日 1時54分
7月21日 8時46分
24 項目の変更履歴 ( 表示 )

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Terraform Rimworld

解説
last update: 2025-07-21 build for RimWorld 1.6.4523
This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff.


MOD FEATURES
• Terraforming of all original terrains, including water and rocky terrain
• Terraforming of all other terrains
• Build/Remove rocks and mineables of all ingame found stones and ores
• Build/Remove overhanging mountains
• Build Terraforming Helper
• Build Flora
• Optional instant construction/deconstruction
• Research based UI (research what you want to use or enable 'vanilla look' if you don't want to research)


EXTRAS
• Terra-Emiter - for automatic terraforming
• Flora-, Rock-, Mineral-, Mountain-, Tectonic-, Weather-Emiter, Replicator
• Colorizeable terrains and mineables
• Customizable terraforming costs

• Autom. generated placeability description
• Autom. generated UI defs with labels and descriptions of selected language, when available
• Contains special support for obsidian stones from SZ_StonesAndTerrains
• Contains lava animation support when using together with SZ_StonesAndTerrains or SZ_Terrains or Advanced Biomes

• Construction is skilled on terraforming, when costs on
• Compatible to savegames


MOD OPTIONS
• [Mod] Vanilla Look (Enable/Disable)
• [Emiter] enabled (Enable/Disable)
• [Instant] construction (Enable/Disable)
• [Placing] without restrictions (Enable/Disable terrain placeability check)
• [Scatter] on rocky terrain (Enable/Disable)
• [Terrain] use all terrains (Enable/Disable)
• [Costs] for terraforming (Enable/Disable)
• [Costs] silver instead of wood (choice)
• [Costs] value (Adjustable from 1 to 9999)
• [Costs] custom (for custom terraforming costs)
• [Work] to build (Adjustable from 100 to 9999)
• [Weather-Emiter] effect temperature (Adjustable from 20-9999)
• [Emiter] tick frequency [fps] (Adjustable from 30-60000)
• [Emiter] search distance (Adjustable from 0-100)
• [Emiter] base fuel consumption (Adjustable from 0-100)
• [Emiter] use alternative icon (Enable/Disable)
• [Lava] slowdown (Adjustable from 0 to 300)
• [Lava] a lot of other optional lava parameter...


This mod can be used together with other stone, ore and terrain mods.


HOW TO USE EMITERS
1. Research one of them and build
2. Select and configure a recipe for this emiter
3. If you selected a recipe that needs a 'Terraforming'-Area, then make a 'Terraforming'-Area/Zone in range of the emiter
4. Watch the emiter working
Hint: Replicator needs a Stockpile-Zone


HOW TO ACTIVATE LAVA ANIMATION
1. Needs a mod which have lava terrains. (Like: SZ_StonesAndTerrains or SZ_Terrains or Advanced Biomes)
2. Research 'Tectonic Emiter' under 'Terraform' tab and build it
3. Make sure you have some lava terrain on map
4. Wait for the random tick to watch the animation
Build more Tectonic-Emiter to trigger more animations.
Configure your own lava under the mod options or let it as default.


HOW TO FIX PROBLEMS WITH OLD SAVEGAMES
1. Load the mods, which are marked for your savegame.
2. Sometimes its enough to load the savegame, then let the time run for some seconds, save the game and reload again.
3. Some errors can be fixed by removing/destroying all working tables and benches, then refer to 2.
4. if you should have errors because of missing minified, then try to enable mod option 'force minified creation'.


GITHUB[github.com]


LAST CHANGES
• 2025-07-21
- fixed short hash collision with character editor
• 2025-07-20
- added try catch blocks on some init functions to make sure incompatible mods won't break the generation process
• 2025-07-20
- fixed problem with draggable dimensions
- fixed problem with not being able to build roof tiles
- fixed problem with double placement when godMode is on together with 'instant construction'
• 2025-07-19
- update to 1.6
人気スレッド 全て表示 (9)
3
9月26日 10時27分
Suggestions regarding placement
Peter Kitsuné
8
2024年10月5日 7時48分
Possible issues
CrusaderRO
5
7月17日 4時18分
Replicator bill suggestion
Zarathustra
589 件のコメント
ProfileName 10月30日 6時43分 
Once had undamaged Granite mountains vanish because of a potential hash collision using this mod. I assumed it might've been Flooring Floors, since they updated recently (replaced some bridges from another mod with their floors somehow), but someone from the Rimworld Discord said this mod was what caused the hash collision.
Is the mod still hash colliding for others, though? Any spontaneously disappearing terrain or missing/replaced floorings? Or was it just Flooring Floors updating?
Your_Everyday_Jedi 10月18日 22時43分 
Cant click and drag "remove overhanging mountain"
MNG_Solomon 10月3日 15時10分 
The same issue is happening for me, research nodes show no terrains with any configuration of mods i have
Bootbottom 10月2日 17時57分 
I'm seeing an issue where research nodes show no terrains, and even if I set it for vanilla mode, there are no terrains to be built in the terraform tab. I've tried loading the game with only this mod, Harmony, and hugslib, with the same result. I can provide the log snippet, but I'm seeing: [HugsLib][ERR] TerraformRimworld caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
ephemeral_jl 9月15日 6時50分 
and water tile made by this mod cannot be fished on.....
ephemeral_jl 9月13日 0時05分 
not knowing if it's only me but the soil made by this mod cannot naturally grow plants:steambored:
z19918013 8月31日 7時51分 
The following is translated by GOOGLE:
請問可以把深水以地磚方式裝在重力船子結構上嗎?,目前只有淺層岩漿可以?
Can deep water be installed as tiles on the gravity ship substructure? Currently, only shallow lava can be installed.
Avereywk 8月28日 13時07分 
having terraform installed and checking the filter for dumping stockpile causes my framerate to go down anyone else having this issue. Specifically when using the search function. No other mods besides hugslib and harmony
Tforson 8月28日 13時04分 
I was looking for 1 topic but since i can't find it I'll ask
If I make water tiles can fish spawn inside them after loading save? I was wondering if it possible to farm specific type of fish or do I need 1st find a way to transfer these types of fish to start breeding on their own?
Iskamele 8月24日 13時51分 
I noticed a bug that some shallow waters can't be terraformed. I changed the settings, tried with devmod, no effect. Nothing is displayed in the logs.