RimWorld

RimWorld

1,130 ratings
Terraform Rimworld
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3.225 MB
Sep 28, 2019 @ 1:54am
Jul 21 @ 8:46am
24 Change Notes ( view )

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Terraform Rimworld

Description
last update: 2025-07-21 build for RimWorld 1.6.4523
This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff.


MOD FEATURES
• Terraforming of all original terrains, including water and rocky terrain
• Terraforming of all other terrains
• Build/Remove rocks and mineables of all ingame found stones and ores
• Build/Remove overhanging mountains
• Build Terraforming Helper
• Build Flora
• Optional instant construction/deconstruction
• Research based UI (research what you want to use or enable 'vanilla look' if you don't want to research)


EXTRAS
• Terra-Emiter - for automatic terraforming
• Flora-, Rock-, Mineral-, Mountain-, Tectonic-, Weather-Emiter, Replicator
• Colorizeable terrains and mineables
• Customizable terraforming costs

• Autom. generated placeability description
• Autom. generated UI defs with labels and descriptions of selected language, when available
• Contains special support for obsidian stones from SZ_StonesAndTerrains
• Contains lava animation support when using together with SZ_StonesAndTerrains or SZ_Terrains or Advanced Biomes

• Construction is skilled on terraforming, when costs on
• Compatible to savegames


MOD OPTIONS
• [Mod] Vanilla Look (Enable/Disable)
• [Emiter] enabled (Enable/Disable)
• [Instant] construction (Enable/Disable)
• [Placing] without restrictions (Enable/Disable terrain placeability check)
• [Scatter] on rocky terrain (Enable/Disable)
• [Terrain] use all terrains (Enable/Disable)
• [Costs] for terraforming (Enable/Disable)
• [Costs] silver instead of wood (choice)
• [Costs] value (Adjustable from 1 to 9999)
• [Costs] custom (for custom terraforming costs)
• [Work] to build (Adjustable from 100 to 9999)
• [Weather-Emiter] effect temperature (Adjustable from 20-9999)
• [Emiter] tick frequency [fps] (Adjustable from 30-60000)
• [Emiter] search distance (Adjustable from 0-100)
• [Emiter] base fuel consumption (Adjustable from 0-100)
• [Emiter] use alternative icon (Enable/Disable)
• [Lava] slowdown (Adjustable from 0 to 300)
• [Lava] a lot of other optional lava parameter...


This mod can be used together with other stone, ore and terrain mods.


HOW TO USE EMITERS
1. Research one of them and build
2. Select and configure a recipe for this emiter
3. If you selected a recipe that needs a 'Terraforming'-Area, then make a 'Terraforming'-Area/Zone in range of the emiter
4. Watch the emiter working
Hint: Replicator needs a Stockpile-Zone


HOW TO ACTIVATE LAVA ANIMATION
1. Needs a mod which have lava terrains. (Like: SZ_StonesAndTerrains or SZ_Terrains or Advanced Biomes)
2. Research 'Tectonic Emiter' under 'Terraform' tab and build it
3. Make sure you have some lava terrain on map
4. Wait for the random tick to watch the animation
Build more Tectonic-Emiter to trigger more animations.
Configure your own lava under the mod options or let it as default.


HOW TO FIX PROBLEMS WITH OLD SAVEGAMES
1. Load the mods, which are marked for your savegame.
2. Sometimes its enough to load the savegame, then let the time run for some seconds, save the game and reload again.
3. Some errors can be fixed by removing/destroying all working tables and benches, then refer to 2.
4. if you should have errors because of missing minified, then try to enable mod option 'force minified creation'.


GITHUB[github.com]


LAST CHANGES
• 2025-07-21
- fixed short hash collision with character editor
• 2025-07-20
- added try catch blocks on some init functions to make sure incompatible mods won't break the generation process
• 2025-07-20
- fixed problem with draggable dimensions
- fixed problem with not being able to build roof tiles
- fixed problem with double placement when godMode is on together with 'instant construction'
• 2025-07-19
- update to 1.6
Popular Discussions View All (8)
8
Oct 5, 2024 @ 7:48am
Possible issues
CrusaderRO
5
Jul 17 @ 4:18am
Replicator bill suggestion
Zarathustra
3
Dec 21, 2022 @ 2:25am
How do you use the Mineral-Emitter ?
nsr88
563 Comments
Latex Santa Jul 27 @ 11:47pm 
@z19918013
This depends on the code that governs how the gravship interacts with terrain.
z19918013 Jul 27 @ 10:15pm 
The following is translated by GOOGLE:
Whether terrain can affect the spaceship?
地形是否可以作用於飛船?
Latex Santa Jul 27 @ 2:23am 
@SFT
It SHOULD be unlocked by the tech Tectonic Emiter, if it still exists.
SFT Jul 27 @ 2:03am 
There used to be ability to create steam geyser, no ?
Was it removed at some point or am I trippin ?
Swifty_Meme_lord Jul 26 @ 10:45pm 
@Shwifty_Meme_lord
i'm friggen stupid.
turns out you click the same icon as the prototype that cleans shit and the emitters come up
if i could ponder a suggestion to the modder-gods above i'd tell him to maybe put that in the research text that "you can find it under the terraform tab and then click the red prototype icon" because that's where i looked 1st
Swifty_Meme_lord Jul 26 @ 10:43pm 
dunno if this is new or old but i can't see the terra-flora or other emitters in the terraform tab
i've tried having advanced biomes & the SZ terrian & stones installed side by side but it's still not there
my only proposition left is that it's because i'm running it on a save that didn't have it previously
Tactics Jul 21 @ 6:22pm 
i have a problem with shallow lava and shallow moving water, i cant get rid of them, after i placed them. No Terrain can override them.
Spy Jul 21 @ 9:53am 
Placing terrain with drag is working but remove overhanging mountains drag is not working.
VOID  [author] Jul 21 @ 8:47am 
mod updated

- fixed short hash collision with character editor
kize.ring Jul 21 @ 7:27am 
The update fixed the issue perfectly! Thank you so much for the quick fix and all the work you put into this mod. Really appreciate it!:steamthumbsup::steamthumbsup: