XCOM 2
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[WotC] Big Iron Weapon Pack
   
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File Size
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128.383 MB
Aug 21, 2019 @ 6:16am
Feb 12, 2023 @ 2:39pm
4 Change Notes ( view )
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[WotC] Big Iron Weapon Pack

In 1 collection by ∑3245
E3245's Master Mod Collection for War of the Chosen
98 items
Description
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DESCRIPTION
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War of the Chosen version!

This mod, by default, adds revolvers to the armory for both XCom Soldiers and Templars.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether it's good or bad, then post in the General Feedback Thread.

If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

I don't ask for donations. Period.

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FEATURES
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  • Adds 6 new revolvers to the game.
    • Colt Single Action Army
    • Mateba Model 6 Unica
    • Taurus Raging Bull
    • MP-412 REX
    • .44 Magnum from Modern Warfare Remastered.
    • .44 Magnum, Spec Ops variant, from Modern Warfare Remastered. [Unlocked at Magnetic Tier]
  • Custom Fire SFX!
  • You can customize most aspects of the weapons, and even set them to never appear ever!
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KNOWN ISSUES
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  • Fire SFX might be too quiet as to not harm headphone users.
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COMPATIBILITY
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TODO
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  • Fix some bugs, if any.
  • Port more stuff.
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F.A.Q
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Q: Will there be more weapons?

A: If I feel like it.

Q: Does this work on a current save?

A: Yes. You can load this mod in the middle of the campaign and the weapons should appear.

Q: Help? I can't upgrade my weapons?

A: You buy the vanilla schematics to build the next tier.

Q: Is there weapons for all Tiers?

A: Yes, they should be available for all tiers

Q: Vanilla version?

A: Not really, no.

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CREDITS
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Sounds:
  • Navaro. LICENSE[creativecommons.org].
  • Magmacow. LICENSE[creativecommons.org].

Model/Textures:
  • Activision/Infinity Ward/Raven Software for publishing/developing Call of Duty: Modern Warfare Remastered.
  • Millenia for texturing the revolvers from Weapons of the New Millenia[www.nexusmods.com] mod for Fallout: New Vegas.
  • The other authors who made the 3d models for WotNM:
    • Defuse [Taurus Raging Bull]
    • EarthQuake [Mateba Model 6 Unica]
    • FreeFall [MP-412 REX]
  • Aleksandr Biketov for modeling the Colt Single Action Army - Peacemaker models. CGTrader Profile[www.cgtrader.com], Artstation Profile[www.artstation.com].
  • E3245 for assembling, rigging, animating, coding, and whatever else.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

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MODS
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LOG
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Release ver: 1.100:
  • Cooked all assets.
  • Removed CoD: Black Ops III Shared assets mod as a requirement.
  • Removed Resistance Firearms - Attachments mod as a requirement.
Popular Discussions View All (2)
9
Apr 1, 2023 @ 5:22pm
PINNED: Bug Report Thread
∑3245
5
May 23, 2022 @ 11:20am
PINNED: General Feedback Thread
∑3245
74 Comments
Skarsatai 2.0 Feb 14, 2023 @ 12:33am 
you cooked the 2 assets. can the other mods using those assets now working with this cooked including assets so the 2 single assets can be deleted ?
Totally Not Ed Feb 12, 2023 @ 11:10pm 
OH MY GOD. YOU DO NOT COMPREHEND HOW THANKFUL I AM
∑3245  [author] Feb 12, 2023 @ 2:41pm 
Sorry it took so long, but I cooked the mod so now the textures should NOT be purple/white anymore.
Totally Not Ed Feb 2, 2023 @ 6:16am 
WHY ARE THEY BLUE
alexo2008 Jan 19, 2023 @ 12:12pm 
I also am having issues with the textures too alot of them don't old (blue and white guns) or they are PITCH BLACK in load out menu
nerddroidcav Jan 15, 2023 @ 4:43pm 
i'm suddenly having a texture error on some of the guns from here
HaziTru Nov 20, 2022 @ 12:57pm 
So in the compatibility does it not work with primary secondaries?
RaptorMother Jun 23, 2022 @ 7:23am 
sorry if it sounds dumb, but *how* do you customize the stats? I'm a bit of a newbie into modding
RobbyL9 Nov 12, 2021 @ 8:10am 
Special operations FOXHOUND, Revolver *flipflipflipflipflipflipflipflipflipflipflipflip*

Ocelot!
Black Oct 14, 2020 @ 6:54am 
Yes the stats are fully customizable, by default they are identical to the base pistols.