Arma 3
277 ratings
[discontinued] Antistasi - Tanoa - Warlord of the Pacific -
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Tanoa
DLC: Apex
Tags: Tag Review
File Size
Posted
Updated
8.058 MB
Aug 12, 2019 @ 7:19am
Sep 18, 2022 @ 7:03am
18 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[discontinued] Antistasi - Tanoa - Warlord of the Pacific -

Description
DISCLAIMER - THIS MISSION IS DISCONTINUED - CHANGE OVER TO THE ANTISTASI MOD

We finally have published the Antistasi Mod!
The Antistasi Mod is fully backwards compatible, offers the ability to have multiple campaigns, a faction selector, new maps and new compatible mods like CUP and Unsung.
Check out the Antistasi Mod, subscribe to it and enjoy!!




This mod is based on Barbolanis Antistasi version 1.4.0.1 and was further developed and improved by the Dev Team of the Official Antistasi Community

Features:

- Playable in MP and persistent open server MP.
- Capture an island in a war against either one or two enemies at the same time, which might even fight each other.
- Dynamic agression system which is changing enemy reactions based on your actions. The system is influenced by basically everything you do like kills, completing missions, taking flags and even shooting civilians and POWs. So take care regarding what you do and who you kill!
- Persistant war in all aspects, destruction stays the same way as well as your vehicles and garrisons.
- Compatible with not only the original Arma 3 maps but also others from the steam workshop like Anizay and Chernarus. More to follow!
- Advanced AI system, the enemy and your friends will heal wounded or downed units, cover themselves and use multiple other tactics to win against their foes.
- Currently 15 different side missions: Assassination, Logistics, Destroy Assets, Rescue POWS, Conquer Missions with a wide variety for each type.
- Possibility of Undercovered approaches - utilize that to position yourself for the perfect attack.
- Persistent Stat Save System: You won't lose game or server progress upon a game update.
- Enhanced AI Squadmate control.
- AI friendlies and enemy can drag/carry and heal injured soldiers, not working with ACE3 mod.
- AI Garrisons that use static weapon you add.
- Supports up to 3 Headless Clients.
- Integrated Mods: TFAR, ACRE, RHS: AFRF, USAF and GREF, 3CB, GRAD Trenches, ACE or, to keep the unique features of AI that would be disabled with ACE medical system: ACE no medical. None of them mandatory.


If you enjoyed, please vote this mission. The more players, the more ideas to share and develop, less bugs etc.

Official Website: https://antistasi.de/
Official Discord: https://discord.gg/TYDwCRKnKX
Official Twitter: https://twitter.com/AntistasiO
Official GitHub: https://github.com/official-antistasi-community/A3-Antistasi/releases/latest

Please feel free to join our community, report bugs, ask questions or just join us on our server!

Thank you Barbolani for creating the wonderful mission this is based on!

Also a big THANK YOU to all the guys of the Dev-Team!
Including but not limited to Bob Murphy, Cipher, Digital, Doommetal, Frostsbite, GodlikeHobbit, Håkon, John Jordan, Launchman, Lazejun, Meerkat, Mocksybren, Poweredbypot, Sebastian, Spoffy, Tad/Toakan and Wurzel0701.
Another big THANK YOU to all the testers within our community as well as the Cinder Community for helping us out by testing work in progress!

We also would like to thank our partner Armahosts[www.armahosts.com] for the nice servers we have and especially for the awesome support we get. Thank you!
265 Comments
[Meerkat] Dec 18, 2022 @ 9:46am 
@Black ops mobx, This is because of page visibility settings, rest assured that it will be available to all soon™!
(It should be available in the next few mins)
Black ops mobx Dec 18, 2022 @ 9:42am 
The link for the new antistasi mod doesn't work.
GraveDigger Nov 6, 2022 @ 5:50am 
Haven't played in a while. If I remember correctly there were some Dinghys or other boats for that mission.
I don't think they had a visualized winch.

You had an option in the context menu to use it at the site.
thelawless Nov 6, 2022 @ 5:34am 
Do you need a special type of boat for the salvage supplies mission? It says you need a winch.. will I see boats along the coast that have a winch? Haven't seen any yet.
[Meerkat] Oct 11, 2022 @ 3:07am 
@Traenrek, Those settings are in your Arma difficulty, if you choose a custom difficulty you should be able to disable the assist options while leaving the AI settings as you wish.
Traenrek Oct 11, 2022 @ 1:17am 
@[Meerkat] thank you very much, their discord indeed helped. I have one more question. I would like to remove crosshairs and most of the UI elements like seeing our names when pointing at each other etc. They are tied to the difficulty setting right? So if I increase the difficulty will the AI get significantly harder as well? Is it advised to just keep it on normal or regular or whatever it is right now by default.
[Meerkat] Oct 10, 2022 @ 4:59am 
@Traenrek, Unfortunately I also don't know too much about configuring ACE Medical, however if you were to ask on the ACE discord server I'm sure someone would be able to assist.
Traenrek Oct 10, 2022 @ 4:55am 
@[Meerkat] thank you for the quick response. I figured as much but I dont really see any options in there that helps with the bullet sponginess then again maybe I just dont know how to use it.
[Meerkat] Oct 10, 2022 @ 3:39am 
@Traenrek, Do you play with ACE? If so you will need to configure the settings for the medical module to fit you wishes. Antistasi doesn't change the resilience of AI.
Traenrek Oct 10, 2022 @ 3:03am 
We have an antistasi server running and evrything is fine, but the enemies like to take so many hits before going down. My friend had to shoot an enemy AI 4 times in the side with an intervention for them to not get up anymore. Is there a way to maybe decrease enemy HP or something??