Space Engineers

Space Engineers

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SmartRotors: Solar
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Type: Mod
Mod category: Block
File Size
Posted
Updated
26.515 MB
Apr 30, 2019 @ 7:59pm
May 10 @ 2:23pm
22 Change Notes ( view )

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SmartRotors: Solar

Description
SmartRotors, rotors with built-in functionality for ease of use.
This is the solar variant, it automatically tracks the sun. Other variants to follow later, currently planned are VTOL and PMW.

Isn’t this the same effect as running a script on rotors? Yes.
But I can run this on a server where scripts are disabled? Also yes.

Simply place the base part and a 2 axis solar tracking system is automatically set up.

Some welding required if in survival mode.
This is composed of a baseplate and a hinge rotors.
For single-axis tracking, remove the 2nd axis hinge parts and the baseplate will continue to work.
You will notice the shiny dome “sensor” always faces the sun. Place the solar panels to the rotor ends appropriately, the system will continue to track as the sun or the grid it’s mounted to is moved.

Included in this mod:
  • SmartRotor:Solar; Conveyored style for large grid O2 and/or solar farming.
  • SmartRotor:Solar Type B; Double-ended style, non conveyored, for large and small grid.
  • Solar support; This is a large grid pole with panel mounting structure to mount solar panels to.
  • Simple rotor; Vanilla logic versions of the slim baseplate rotor and hinge, small and large grid. Feel free to use these for any application.

Additional notes:
If the structure seems unstable, try turning the torque down. Same issue as with other rotor scripts, the feedback loop is not "one size fits all" so it helps to tune the motor's power to the weight of your solar structure.
Additionally, consider that the maximum torque is the same as vanilla rotors. If in gravity, too heavy of an array may not work, try to build it in a balanced way so that not so much torque is required, or split it into multiple smaller arrays.
The "Share Inertia Tensor" is a good option to increase stability as well, especially for large arrays on slow moving craft or bases.
There is a plain 15m (6 block) version of the support pole included in the MA Stackable Wind Turbines mod, it is a handy way to get your array off the ground.
POLE PARTS: https://steamcommunity.com/sharedfiles/filedetails/?id=2302105467

Known Issues:
Unable to reattach top part on slim bases. Re-adding works.
Automatic placed hinges will not work in cockpit tools bars. (good thing they are automatic)
Unable to delete automatic placed solar hinge top part with CTRL + X shortcut when creative tools enabled.

Those seem rather minor compared to the gained function

Art and assets: AutoMcD
Programming and functionality: SISK
Support testing and help: Nukeguard, Mattacon
This mod may not be re-uploaded without permission.

Satisfied with this mod? Hit that thumbs-up button.
Want some say on what happens next? Consider buying us some beer, we appreciate it.
Auto:Patreon[www.patreon.com], Paypal[paypal.me].
Sisk:Patreon[www.patreon.com], Paypal[www.paypal.me].
Popular Discussions View All (12)
140
Apr 29 @ 3:20am
Please report any issues/bugs/crashes >HERE<
AutoMcDonough
6
Apr 15, 2023 @ 2:34am
Automatons update conflict: hinges movement properties vanished
Gromit
3
Jun 12, 2023 @ 6:20pm
Solar Rotor issues
Garrett
647 Comments
Rysten May 15 @ 5:47pm 
Any chance you can update the slim rotor head to accept conveyor placements? Most square and round cannot be placed.
♡ Rexking ♡ May 13 @ 5:46pm 
Mod ID :1728457223
AutoMcDonough  [author] May 12 @ 5:09pm 
Unsure which part exactly you mean.. the hinge shape for the upper portion?
Lost May 11 @ 6:31pm 
I use/abuse the slim rotor a lot. It's especially effective for grid size conversion (using Build Vision (I think) you can add "small head" which on the small grid version adds the large grid head). But I notice that there is a rotor hinge that doesn't seem to have any use, not been able to attach it manually to the slim rotor (not tried vanilla rotors). Am I being thick, can it be placed? If so how?
AutoMcDonough  [author] May 10 @ 2:24pm 
Update: 1.0.12
Update for new RealStar API
Thank you SISK
Echthros May 7 @ 8:58am 
New update to RealStars API. Will need an update for compatibility.
MossadAgent May 3 @ 1:10am 
Isnt working
Kithsakhai Mar 26 @ 11:54am 
Thanks SISK, I found the problem, I had reordered the mods and for some reason the subparts were still available but the pole and rotor type itself were locked again with progression turned on.
AutoMcDonough  [author] Mar 25 @ 4:12pm 
Update by SISK:

Bug Fixes
limits were accidentally set on the wrong rotor (c803efd)

Features
add support for Real Stars (333723d)

Also added <IsAirTight>false</IsAirTight> to blocks that do not have the tag to reduce calculations.
🅂🄸🅂🄺  [author] Mar 25 @ 2:33am 
The hinges will not spawn the base.
The other way around is the right way.
So try the Block "SmartRotor: Solar" or "SmartRotor: Solar, Type B".