Age of Empires II (2013)

Age of Empires II (2013)

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Proyect Mahazona Beta 2.0
   
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51.999 MB
Feb 8, 2019 @ 8:27am
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Proyect Mahazona Beta 2.0

Description
Hello everyone again, first I want to comment that I was a long time outside, enjoying my vacation, but in downtime I was moving in the mod and in the end I could finish it, now if I can deliver this Beta that is more updated and with the units promised

This mod is the continuation of the so-called Different Units mod which is now a much bigger project, it is now called the Mahazona Project, by the name of the modder that did this at the beginning and that I take reins to make it bigger.

What is intended is to make the AOE II HD more dynamic, with new mechanics, new models, a facelift, more than anything it can be like what the Age of Empires II Definitive Edition can be.

All that information I leave in a link to moddb.com where I explain more of the subject.

Now what we came for.

This mod is still beta, has some errors that are resolved over time, all that mentioned in the Word that I appreciate that you read.

These modlees of units change in this way:

Asian Units:
-Birmans.
-Chinese.
-Koreans.
-Japanese.
-Khmers.
-Malays.
-Mongols
-Vietnamese.

Units of the Middle East, Africa and India:
-Berbers.
-Ethiopians.
-Indians.
-Malies.
-Persians.
-Saracens.
-Turks

American Units:
-Aztecs.
-Incas.
-Mayas.

Invading Units:
-Byzantines.
-Slavs.
-Huns.

Northeastern European units:
-Celts.
-Goths.
-Britons.
-Magyars
-Teutons.
-Vikings.

Units of Southeast Europe:
-Franks.
-Italians.
-Portuguese.
-Spanish.

Besides that this mod is no longer necessary the Independent Mod of Saint-Michaels, nor compatible, is a completely new gamedata file.

Later I will start with buildings, depending on the permissions you may have with other modders.

That would be all.

Thank you.

https://www.moddb.com/mods/proyect-mahazona
8 Comments
Empty? Feb 27, 2021 @ 3:14pm 
Hey, i am trying to get in contact with you. i have sent you a friend request. thank you
|Xendor| Apr 26, 2020 @ 11:05am 
No hay absolutamente ninguna forma de usarlo con IA/IU? Que pena...
matiazrivera  [author] Feb 9, 2019 @ 9:24am 
Ok, thank you very much, the units are not necessary, I just need the buildings
Furious Feb 9, 2019 @ 8:23am 
Hello! im the author of the mod "Viking unit and building set" on aok heaven.

I saw your post regarding permission which i give you for the buildings that i have made. But for the units you need to ask the original creators.


link to the TOME thread:

http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=st&fn=9&tn=44065&f=9,,,10&st=3600

link to the AoCH thread:

http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=st&fn=9&tn=44061&f=9,,,10&st=5425
matiazrivera  [author] Feb 9, 2019 @ 4:49am 
Ok, thanks Gagman, is that I had talked to him and he had not answered me, so I did not want to manipulate anything, ok, I will try to use the mod that has to modify it, in the next update I will do it, that will continue independent , and who knows, I can do the version 4.0 de Independent Mod for Units
matiazrivera  [author] Feb 8, 2019 @ 9:18am 
Thanks for commenting, the mod so far will not be more for Architecture Mod, because models would be lost, but if I have the permission I could do it, but at the moment this project will be outside the Independent Mod
Tengu Feb 8, 2019 @ 8:49am 
Sir, Can you please compile this mod with Independent Architecture with Units? Thank you.