Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Remi's Total War Rome 2 Mod Pack
   
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Description
Just a few mods I use to enhance my user experience of the game.
Items (19)
A world to explore
Created by AveMetal
This mini mod erases the city icons that shows all the locations in the campaing maps through the fog of war. Now you can bring back the exploration function to your agents... or armies ¬¬ - Compatible with saved games (no need to start a new campaign) and...
Better Building, Skill and Trait Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Better Children
Created by Crimsomrider
This mod does slight tweaks to children being born and growing up. CHANGES Families now have a 50/50 chance to get either a boy or a girl when a child is born Children now have 30% chance to be born and 10% chance reduction per child Families now try to ma...
Better Portholes
Created by Working Joe
Included in the Community Patch This mod imports the porthole (character portrait) lighting from Total War: Attila, making the characters more vibrant looking and less muted/bland. Compatible with everything. Thanks to Celticus who gave me the idea!...
Color List View Icons
Created by Deus_0101
Army and Agent list view is now easier to use....
Dresden's Sack, Liberation and Diplomatic Options Mod
Created by Dresden
This mod gives all diplomatic and occupation options to all factions: Sacking, Liberating, Looting, Razing, Subjugating, Confederating, Forming Satrapies and Forming Client States. Patch 20 compatible. Click here for a version that is compatible with Divid...
Faction Party Colours
Created by Benjin
Basically, all this mod does is replace the boring, generic colours for faction's parties with ones that are specific to each faction. I did this because I was sick of seeing the exact same party colours for every playable faction - it adds a tiny bit more...
Four Turns Per Year Mod ( 4TPY )
Created by Dresden
This changes the turns per year to 4 for the Grand Campaign. Generals and Agents will age 1/4 as fast. Not compatible with Turn Per Year Mods, All Factions Unlocked Mod or other startpos mods. NOT COMPATIBLE WITH DEI (DIVIDE ET IMPERA) For a version compat...
High Definition Eventpics
Created by wolphyx
Enhances the quality of some of the really old Incident and Dilemma Illustrations. I was lucky to find the original artist of some of the illustrations on deviantart, so I replaced every one I could with a higher resolution version. Now they shouldn't look...
HoppityQ's Rebels Should Not Be Overpowered - The Greatest Fix Known To Mankind
Created by Yumi
Fuck rebels. How do fuck do they even have 20 VETERAN UNITS? This mod fixes that! They're 100% less bullshit rage inducing and more logical....
Idle Traits Removal
Created by wesloo
This simple mod removes the randomly generated traits your generals receive just for being garrisoned in a settlement. I can understand developer’s intentions (to stimulate player’s activity and to provide some counterbalance to the positive public order e...
Immersive Character Names (over 690 new names!)
Created by Working Joe
IMMERSIVE CHARACTER NAMES WHAT IS THIS? This mod greatly expands the pool of character names for every culture group across every campaign. It adds nearly 700 brand new names for characters to the game. This mod should be particularly noticeable when playi...
Minor factions are minor
Created by Metro
.. at least economically. If you, like me, are tired of minor factions stomping the major ones, running around with huge armies and generally disrupting factions that should be well above them then this mod might be for you. What it does is reduce the amou...
More loyalty, less secession
Created by Andrew Boyarsky
Update 12/08/2018: This mod is adapted to the new DLC Rise of the Republic ------------------------------------------------------------------------------------------------- Hello everyone! The frequency of secession and civil wars is something that upsets ...
Rome II: Campaign HD Textures and Lighting
Created by Celticus
This is the sequel mod and successor to the original Terrain HD. This mod was separated from the WIP Orbis Terrarum as many seemed to enjoy the original Terrain HD as a standalone mod. Screenshots taken with default brightness and gamma and Cities HD by Ph...
Shield Wall and Testudo for all regular Roman units
Created by Requitem
This mod adds shield wall and testudo to all the regular roman units not including auxillary units. This includes all units from all DLC as well as the base game units. If you find any mistakes please let me know and I will fix. Save game compatible. Here'...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 0.75 to 2.5. Makes trade a bit more important to keep hold of. ...
AAA: Generals - Greeks (Aging, Advancing, Acclimatising)
Created by Benjin
New Greek generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the vanilla general characters look in ...
AAA: Generals - Romans (Aging, Advancing, Acclimatising)
Created by Benjin
New Roman generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the vanilla general characters look in ...