Slay the Spire

Slay the Spire

127 ratings
The Witch
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23.071 MB
Jan 4, 2019 @ 12:01am
Nov 29, 2020 @ 10:43am
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The Witch

Description
Updated! Now it correctly works for slay the spire v2.1 (07-30-2020)!

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The Witch character mod features 75+ new cards and 4 new relics. Her main theme is Curses: her starting relic (Black Cat) adds a temporary random curse to the draw pile at the beginning of each combat, but grants 1 energy everytime you draw a curse. This means that adding a curse to the deck is not always a bad thing, and many other cards in her set interact with curses in interesting ways.

This mod source code is available at https://github.com/gygrazok/witchmod
51 Comments
CoCa_NabiS Jan 13, 2024 @ 9:09pm 
Hi there if you want to see the deck I did a run that you can see just below
https://youtu.be/BWgGaqrApto
airmanon Nov 17, 2023 @ 3:48pm 
I'm not sure if it's because I had a bunch of mods besides this one installed or if it's a problem in this mod itself, but I found that trying to use the familiar cards causes the game to crash. Other than that, it's an interesting mod!
RedeemerBlood Sep 25, 2023 @ 7:31pm 
Painbolt does not function how 'X' cards should in StS with a duplication potion. It should replay the card for the same energy as the original card was played; however it replays it for 0 energy
RedeemerBlood Jan 20, 2023 @ 8:39am 
Just wondering why Moon Chosen's artifact doesn't counteract skull flasks debuff? I figured this would be one of the main purposes for Moon Chosen. If it isn't what is the point of MC? Is it just to counteract curse debuffs?
BigGucciSosa Oct 17, 2022 @ 6:02pm 
Really cool mod! Lots of neat ideas here. Honestly, my biggest criticism is that there are maybe TOO many ideas, and they don't all interact with each other too much. Particularly, I find the "familiar" powers to be underpowered and just not especially fun to draft, even if the idea is flavorful.

If this mod was given another pass to trim the fat, (or, alternatively, by adding more micro-synergies between cards, like more reasons to draft "familiiars" powers) I think it could be up there with the absolute best character mods. As it stands, I like it, but I tend to start losing interest in the run around Act 3.

On the plus side: runs feel VERY different from each other. On the minus, it feels like there's less in the way of archetypes to build towards.
旅渚Lastcel Sep 14, 2021 @ 9:33am 
I'd like to translate this mod into ZHS, but it seems to lack localization files, could you help me with a solution?
Volute Sep 8, 2021 @ 4:02am 
This character is brilliant, thank you for this excellent work !
some (momi) Apr 1, 2021 @ 3:14pm 
Any chance you might update this? please?
ancl123vv Feb 7, 2021 @ 2:53pm 
Tried everything to get it working! But it keeps crashing on me whenever I try to look at cards.
some (momi) Oct 25, 2020 @ 12:44am 
Any chance this mod might be updated? Missing it, I remember it being pretty cool. :3