RimWorld

RimWorld

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Arachne Race
 
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Mod, 1.0
File Size
Posted
Updated
1.341 MB
Dec 12, 2018 @ 4:32pm
Feb 3 @ 1:05pm
6 Change Notes ( view )

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Arachne Race

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Description
Adds a playable Arachne race

REQUIRES HUMANOID ALIEN RACES 2.0 INSTALLED AND ACTIVATED BEFORE THIS MOD

Centuries ago, alien spacecraft crashlanded on Arachne homeworld.
The Arachne saw the potential of space travel to expand their colony to outer space.
Arachne's technology advanced few hundred years from researching the alien spacecraft artifacts!
Now, they officially launched few dozen colony ship with you as part of the dozens colony ship.
The mission? Establish a colony. Expand. Conquer.

Some Arachne lost their minds being stuck in ships for too long, they have forgotten their mission and they have form their own militia faction.
Beware, they will come, they will attack you...

+ Good with animal
+ Less toxic sensitive
+ Cold tolerance (min temp -8c)
+ Arachne get small bonusses to melee combat stat
+ 2 stage of heal regen - Weak: can recover from bleeding - Strong: can regrow limb

- Bad with plants
- Bad with social
- Psychic sensitive
- Heat sensitive (max temp 18c)

NOTE
Heal regen works similarly like healing factor in Logann race mod but a mix of stage 1~3 healing with the ability to regrow limb (strong). Basically weaker healing.
Please report if arachne militia raid is too OP or underpowered.
Yes they are supposed to be tough enemies for you, but not too over powered.

RECOMMENDED MODS
Hats Display Selection[1.0]
or
[KV] Show Hair With Hats or Hide All Hats - 1.0
Get one of the mod or you will see baldness on Arachne Battle Helmet.
Set Arachne Battle Helmet to show hair, set Arachne Assassin Helmet to hide hair

COMPATIBILITY
Facial Stuff - Might not be compatible

KNOWN ISSUE
- Very rarely theres a graphical bug on dead or down arachne, body detach from spider body or both the detach body spinning independently. I've only seen this happen twice.
- Traps gender - Its not supposed to spawn male arachne, but it may happen, and if it did, Grats! You got yourself traps.

CREDITS
Big Thanks to:
Xen and ChJees for letting me use regen code from Logann Race mod
Gloomylynx for letting me use and edit Gloomy Face mod
Erdelf for Humanoid Alien Races 2.0
Chicken Plucker for hair use in screenshot
Rimworld discord people in #rimworld-art for inputs and entertain me during design process.
Popular Discussions View All (1)
2
Dec 19, 2018 @ 2:34pm
Monster Masume
Catnape
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66 Comments
Jason Stargazer Feb 12 @ 1:49am 
Never mind! I just stuck her in a cooler and she came too
Jason Stargazer Feb 11 @ 10:59pm 
My Arachne colonist wont come out of extreme Heat Stroke, what do i do?
moronic  [author] Feb 7 @ 9:00am 
@sebitor : nope !
sebitor Feb 6 @ 4:09pm 
Combat extended work?
moronic  [author] Feb 6 @ 3:33am 
@Wild : Get EdB Prepare Carefully mod if u want mixed race start. its not possible to do it without.
or u can start whatever scenario and capture arachne from hostile arachne faction if u want arachne for yourself later.
Wild Feb 5 @ 8:43am 
So, just wondering if you cold make arachne paws available for non "arachne colony" factions.I just waned to go mixed races start
Ryusa Feb 4 @ 10:43pm 
I have no idea. I didn't use any other races yet. Maybe I'll run a quick test only with your mod with Change Dresser later.
moronic  [author] Feb 4 @ 9:50pm 
@Ryusa : any idea if it happened to other races (ones with custom head) as well?
cause most/all race dont have that folder
Ryusa Feb 3 @ 8:38pm 
Maybe this bug happened after using [KV] Change Dresser - 1.0. Those missing textures error messages will pop up when trying use dresser to change face shapes or load the game after used dreeser changed hairstyle.
moronic  [author] Feb 3 @ 1:09pm 
@Ryusa : Thanks for the detailed report. I've created a copy of said folder in the update.
Honestly have no idea what mod is using that path, and its probly not humanoid alien races