Age of Empires II (2013)

Age of Empires II (2013)

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Gondor vs Mordor
   
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New Workshop General: Scenarios
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1.753 MB
Nov 25, 2018 @ 9:19am
Sep 4, 2019 @ 8:10am
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Gondor vs Mordor

Description
3v3, ludacris map size, 500 pop. 1 2 3 team 1, 4 5 6 team 2.

Older versions removed.

This scenario depicts the raging war between Gondor and Mordor from The Lord of the Rings.

Harad cannot make Mumakil from a castle, they are too overpowered. Instead, Harad get one very powerful Mumakil to spawn every 5 minutes, marked by a flag zone outside a fortress which is near their main base. Mordor can't make Mumakill, and don't get them to spawn either. Harad gets 1 powerful Umbar Galleon every 5 minutes in the bay of their main city.

Gondor gets a poweful Dwarf and Elf spawning just north west of Minas Tirith at a flag zone every 5 minutes.

The Dwarf is a super heavy armoured infantry unit with very high hp, who can take immense punishment before he falls. He can take on about 4 trolls and win, he can even tank a Mumakill in a 1v1 fight and take it down to about 1000 HP before he dies. The Elf is a rapidly firing archer with the same range as a longbow man, topped off with 500 hp.

This map needs these two mods to work right.

The Lord of The Rings mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1272363891

The Lord of the Rings language(English and Chinese): https://steamcommunity.com/sharedfiles/filedetails/?id=1275067997

All players get 500 food, 500 wood, and 50 stone per minute. Every ten minutes you get 1000 gold.

1 and 4 have 1000 population. They must use their larger pop to aid their allies.

Check hints and scout for some more info.

Playing as evil. Evil must capture the Monument at the top of Minas Tirith called the House of the King to win (player 1 is the one who needs to capture it). The walls of the city are unbreakable. However, the gate is not. Don't forget about Rohan and Dol Armoth, they will most certainly come to Minas Tirith's aid in the event of a siege. Good has very strong defences.

Playing as good. Good must march deep into the land of fire and ash known as Mordor and capture Barad-dûr (the tower with a flaming eye) to achieve victory (blue player 4: Gondor needs to take the tower). You may want to take care of Harad and Rhun for they most certainly will try to flank you from behind if you rush blindly forward.

Player 1 is Mordor: Incas (red) team 1

Player 2 is Rhun: Huns (yellow) team 1

Player 3 is Harad: Persians (orange) team 1

Player 4 is Gondor: Teutons (blue) team 2

Player 5 is Dol Amroth: Slavs (cyan) team 2

Player 6 is Rohan: Mongols, (green) team 2.