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[WD] Simple Concrete 1.0
Mod, 1.0
File Size
0.139 MB
Nov 24, 2018 @ 12:42pm
1 Change Note ( view )

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[WD] Simple Concrete 1.0

In 1 collection by Wemd
Wemd mods (All)
30 items
Adds reinforced concrete as a new strong and durable "Stony" material.

- Adds concrete as an expencive and strong end-game material.
- Concrete wall durability - 1400 (Wood - 225, Steel - 350, Granite - 595, Plasteel - 980)
- Research: Electricity -> Reinforced Concrete (1000)
- Adds Concrete Tile and Flagstone floors.
- Recipe: 20 any stone blocks + 10 steel = 20 concrete blocks (Electric smelter) 37 work to make.
- Material works correct with buildings from other mods like More Furniture.

Known Issues:

Saved games compatibility:
Installation: no known problems.
Remove: reccomended to remove all concrete structures from the map first.

Other mods compatibility:
No known problems.

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carlarc Jan 26 @ 1:44pm 
an urbworld material is somehow 1.5 times stronger as a wall than plasteel, a spacer-tier tech material......
Dude I'm gonna fuckin' pre Oct 17, 2019 @ 2:14pm 
The main idea I've gathered during all this typing is making a better alternative to metal walls but MUCH less convenient.
Extra hoops to go through and all, while being worth it in the end.
Although I use the autopsy mod so the f*ck do I know about balance?
Dude I'm gonna fuckin' pre Oct 17, 2019 @ 2:14pm 
Well I guess to solve some of the balance issues you could just add tiers right?
As in medieval basic concrete, industrial reinforced concrete and maybe something like spacer permacrete idk.Bear with me tho my brain smol.

Ughhh like basic concrete uses gravel (which could be made from chunks as a crafting recipe or a byproduct of cutting bricks) and sand (another potential byproduct or recipe not sure) with wood as a cast, it'd be weaker than cut stone walls but maybe cheaper per chunk/resource-wise and building time.
And would have something like 400/350ish hp.

Reinforced concrete would be similar but with an addition of steel to reinforce the concrete (hence the name I guess).Appropriately scaled up stats to the prior tier and such.
And would have something like 600/550ish hp.

Permacrete would again, be similar to the prior tier but with a healthy bit of plasteel in addition to the steel, with more much raw concrete.
Maybe around 1000ish hp?
Gunts Oct 4, 2019 @ 11:13am 
NECEROS does make a good point. Balance is important, but so is... verisimilitude. Plausibility. "Realism", if you can call it that. Surely there are more elegant ways to balance concrete than making it an advanced technology, when in practice it's one of the more primitive and not really far above masonry generally.
NECEROS Sep 18, 2019 @ 3:47pm 
The only reason I bring it up is because medieval kingdoms still had cement, granted it wasn't reinforced with steel like a modern cement. But go look at Roman concrete work. It lasts a long time.

I am playing in a no electricity game, so I'll never have concrete.

Thanks for the conversation!
Wemd  [author] Sep 18, 2019 @ 3:45pm 
Yeah, I agree.
It's just a part of balance
Wemd  [author] Sep 18, 2019 @ 3:44pm 
But this all gives me some ideas to think about. Maybe I'll make an expanded version of this mod.
With rebalanced reinforced concrete, cement for the floors and Plascrete :)
Wemd  [author] Sep 18, 2019 @ 3:44pm 
Yep! I absolutely agree!
The requirement of a high-tech bench is a part of balance.
I also agree about the Vanilla concrete floor :D
Some weird Vanilla ideas are understandable. Like sandbags with steel
If you read its description you see "Bags of locally-sourced dirt or sand held in place by STEEL RODS."
So they don't fill the bags with steel, they use it as the structure!
But the concrete floor with steel? Why?
I think it happened as a part of balance as well.
Using raw stones is a bit weird and the steel is at least closer to concrete than wood.
It would take an hour to make a mod which adds a recipe of "cement" to use it for concrete floors only... But who would spend work time and resources for that? It's more profitable and fast to just use stone floors. Because they require less time, work and material, but provide beauty, comparing to the concrete floor.
FBPanther Sep 18, 2019 @ 3:12pm 
Technically, it's deliberately reinforcing a material with metal in a way to harden the end result, so, some research is definitely indicated, and since a multi-analyzer would help determine you have indeed made the base aggregate material and cement bond correctly with the metal reinforcement, I see the logic from that standpoint. Regular concrete as a flooring material is free tech already, but using steel to make a concrete floor makes my head ache a bit.

RimWorld has its own weird logic, which most of us ignore for the chance to play one of the most awesome games ever made. Making cement floors cost 1 limestone block makes more sense, but it is what it is.

Now, Plascrete, that should be a next tier thing.
NECEROS Sep 14, 2019 @ 2:44pm 
Weird that you require a high tech bench to learn..... concrete?

It's concrete laying... You can build IEDs before concrete as it stands now. Isn't that a little weird?