Company of Heroes 2

Company of Heroes 2

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USF Tech Changes
   
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Item Type: tuning
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16 nov. 2018 à 12h16
20 nov. 2018 à 17h01
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USF Tech Changes

Description
Version 1.2

Cost fixing is the only change since 1.1

This is the test mod for a redesign of the USF teching system.

For full information on this mod, head here: https://community.companyofheroes.com/discussion/245434/usf-tech-changes-mod-changelog/p1?new=1
24 commentaires
Marci 10 déc. 2018 à 11h36 
USF definitely needs these changes! Keep it up!:steamhappy:
RgB 5 déc. 2018 à 7h02 
0CP pathfinders looks cool because 1cp was too late i think, but maybe there should be cooldown like wc51 ? in this situtation people can spam them too often. I think it should be utility unit not a core unit
Fairly Won Away 28 nov. 2018 à 15h33 
LT should keep his BAR, otherwise good.
Sir Moisty Capybara 25 nov. 2018 à 10h32 
Do it!

USF needs this change for better.
Phantom 25 nov. 2018 à 3h24 
Please give medics from ambulance the opportunity to gain veterancy and some abilities like dropping med crates. Thank you
404_Error 25 nov. 2018 à 3h02 
will these USF tech changes be official when the december patch comes out?
Star Dolphin 24 nov. 2018 à 16h21 
a
ROYAL BLOOD UNDERSTANDER 24 nov. 2018 à 12h57 
bad
Goku 22 nov. 2018 à 10h22 
i dont like these changes. Honestly i thought that the USF were fine and did not need any changes. The only I liked was the airborne changes and that was about it.
20vla 22 nov. 2018 à 6h48 
I like it, you should implement it in the game