ARK: Survival Evolved

ARK: Survival Evolved

2,512 ratings
Kraken's Better Dinos
Content Types: Mod, Creatures, Rebalancing
File Size
484.874 MB
Nov 14, 2018 @ 12:17pm
Jun 13 @ 2:28pm
86 Change Notes ( view )

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Kraken's Better Dinos

In 1 collection by Kraken:1
Krakens Lair Community Server Mod Collection
14 items
Mod ID # 1565015734

Hallo, and welcome to Kraken's Better Dinos.

This mod aims to improve vanilla dino utility, and improve quality of life for all of our favourite dino friends.

On installing this mod you will immediately notice various changes take effect on vanilla dinos, some may be small tweaks, some may be complete overhauls, but all are done with the intention of improving the vanilla-ish gameplay experience. By and large base dino stats will not be effected unless specified. The aim is not to make OP dinos, but to make dinos that are either nicer to use, or are brought more in line with how they were described in the dossiers.

Where to find info about what this mod does, including spawn codes, details about dino changes and items added:

All the relevant info about Kraken's Better Dinos can be found either in the Guide, or if it's not in the Guide which is still a work in progress it will be in one of the pinned discussion threads which are linked here for your convenience;

Dinos Affected By, And Items Added By This Mod

Better Dinos .Ini Options

Can you please do such and such, please, please, pretty please???

This mod will be developed along my own particular vision of what can be done to make dinos better, however please do not be afraid to make suggestions, all I ask is that you make them in this thread here:


I won't be bending over backwards to incorporate every suggestion made, but a good idea is always welcome.

Will this mod affect my Alpha Primeaval Super Elemental Giga Dodorex from X Mod?

No. This mod will only effect vanilla dinos and will not make any changes to dinos introduced by other mods. The exception here is that there is full compatibility with my own Addition Aberrant Dinos mod and some compatibilities with mods whose authors I work closely with such as No Untameables by Myrmecoleon.

Will this mod revert the flyer nerf?

Remember when it said here that it won't? Well now it will! This is optional, you must use the AllowFlyerSpeed=True Ini option. This goes in the GameUserSettings.Ini and must be placed underneath the [BetterDinos] header. This will then grant you the ability to manually convert Wyverns, Argents, Pteranodons, Moths, Griffins, Tapejaras, and Pelagornis' into versions that are able to be levelled in Speed, simply go into the Options section of the flyer radial menu and select 'Convert To Speed ...'

All converted speed enabled Flyers will gain 2% speed per level, and will gain up to 20% speed from imprinting. Converted Speed Flyers are unique classes to the BD mod, and therefore if removing the mod they will be lost, however you will have the ability to convert them back to Vanilla/Better at any time. Doing so will see any points put into speed refunded. Setting the AllowFlyerSpeed option to False after already having it set to True will see all converted Speed Flyers automatically converted back to Vanilla/Better and points spent into speed refunded. All Speed enabled Flyers also retain their BD buffs.

If you have any issues with using this mod, please let me know here:

Bug Reports

I will update the first post there with known issues, so please check to see if your problem is already known of before reposting.


Patch Notes

Current: V: 18.5

Better Ferox
Admin Script Commands
More .Ini Options

Too much to go into here, and indeed too much for Steams Patch Notes threads to handle, see here for the full info Pinned Patch Notes!


Many thanks for taking a look at and subscribing to this mod, if you like it don't forget to give that Like button a good ol' clicking, and why not check out my other mods too!

As always, I raise a glass to my homies over at the Ark Modding Discord, whose wit and wisdom occasionally sinks in. Big thanks to my main man UpFromTheDepths for all the support, and Eyaexiu Oli for just being such a massive help and wonderful person.

And a massive, massive, gargantuan THANK YOU! to my fellow mod creators Myrmecoleon and Lethal without whose help large parts of this mod just wouldn't work!


For up to date info on my modding endeavours, including update announcements, sneak peeks, and other stuff, join the Kraken's Lair Discord server here:



Massive love to all my Patrons and donators, you're all wonderful!
Popular Discussions View All (113)
6 hours ago
PINNED: Bug Reports
May 18 @ 3:42pm
Aberration load up problms
58 minutes ago
PINNED: Servers Using This Mod
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Alsehr 23 minutes ago 
If Managarmr could destroy trees like -every other single large dino- that would be fuckin' amazing
Cat 6 hours ago 
You have to feed it one more time after you ride it.
bear 18 hours ago 
Can't tame a unicorn? I will feed it a carrot, then ride it, it kicks me off, and repeats the proccess until it runs away and its taming resets
Ultrammando Jun 18 @ 10:38am 
Does this mod work with realism plus? like could i keep the size changes from that mod but keep the ability tweaks and changes that this mod adds?
Guy Jun 18 @ 6:43am 
would your mod be able to allow us to clone fish?
Chaos_Incarnate91 Jun 18 @ 5:02am 
Hoping somebody can answer this: Started a new server and we've included this mod. At first we didn't have the Fliers level up speed enabled so there was no option to convert fliers into BD versions. Now we've enabled it but it seems fliers are automatically converted into BD versions upon tame, At least force taming they do. There is no option to revert dinos back into vanilla versions either on tamed fliers.

Is this suppose to happen or am I missing something?
Friggin Ghuy Jun 18 @ 3:36am 
Trying to spawn a Lymantria. Using the spawn code in the guide. Converts to vanilla when tamed. Trying to switch back in the options doesn't work. What am I doing wrong?
Coatl is me Jun 17 @ 5:28pm 
Sorry I thought I recalled this affecting trikes? But I don't see this changed in the user guide (thought I did).

EDIT: Sorry now I see that the trike info is in the pinned but not the user so I got a big confused.
arcanor Jun 17 @ 3:43pm 
sorry for the red herring earlier, I've deleted my prior two comments about missing dung beetle babies. I found them safely Auto-newborn-soul-trapped in my nearby soul terminal that I'd forgotten was activated. oops. :)
KateisLost Jun 16 @ 11:55am 
@Kraken: Take your time, I think I got it kinda fixed by changing an ini setting on the other mod. Thanks so much for the fast reply though! And thanks for this great mod. I don't think I could play Ark without all of the QoL changes it makes.