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Persona 3 - Dancing Moonnight: Mitsuru (S.E.E.S) (UPDATED, READ DESCRIPTION)
   
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Universe: Original IP
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Models: Character
Taggar: SFM
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6.193 MB
22 sep, 2018 @ 22:17
28 apr, 2020 @ 20:22
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Persona 3 - Dancing Moonnight: Mitsuru (S.E.E.S) (UPDATED, READ DESCRIPTION)

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Credit to Xelandis[www.deviantart.com] for their original XPS port that was commissioned to be ported.

(THE PARENTING ISSUE WITH THE LEGS HAS BEEN FIXED, USE THE MODEL WITH "_FIX" ON IT, THE ORIGINAL ONE IS ONLY THERE TO MAKE SURE IT DOESN'T BREAK OLDER SESSIONS WITH THE ORIGINAL MODEL)

(SHE HAS NOW BEEN UPDATED WITH HWM, THE FACE WILL BE BUGGED, FIX IT BY REATTACHING TO THE MODEL IN UTILITIES)

Here's a commissioned port of Mitsuru from Persona 3 - Dancing Moonnight.

She has face bones instead of HWM this time around, since that's what the commissioner paid for. She's got a couple bodygroups for changing her hairstyle, a couple hair accessories, and bodygroups to toggle her belt, gun, and armband off and on.

She also has an alternate skin to change her to a fullbright version if this isn't your thing.

Her bones have been renamed to biped bones, she should work with most biped rig scripts, if not just use an autorigger.

I'm not taking character or environment requests, I will release whatever characters I am commissioned to work on.



The original model is by P Studio/Atlus, I am not using these models and texture with permission. Persona is ©Atlus, please don't hurt me.

Includes:
persona_3_dmn\characters\mitsuru\mitsuru_sees.mdl
persona_3_dmn\characters\mitsuru\mitsuru_sees_fix.mdl
22 kommentarer
76561198887639521 5 maj, 2020 @ 7:40 
B O R G O R
CorneliusEdmondII 29 apr, 2020 @ 11:18 
Alright! Thank you very much for responding so fast. Heck, responding at all. I know this community can get kind of annoying and whiny with this kind of stuff.
You have yourself a wonderful rest of your day.
✨Majora✨  [skapare] 28 apr, 2020 @ 20:25 
Right, didn't actually give that a look over until just now and it seems to be a parenting issue with the adjustment bones rather than a rigging issue. I went ahead and reparented the bones so it *should* work now after testing it, use the "mitsuru_sees_fix" model rather than the default one and it should work fine.
CorneliusEdmondII 28 apr, 2020 @ 18:54 
Hey Majora, just wanted to know if the way that Mitsuru's legs (specifically her knees) don't bend is intentional, or if there's some sort of specific way to rig her that I'm missing.
https://cdn.discordapp.com/attachments/677611093044101142/704872286905172008/unknown.png
I used autorigger and set her knees as the "bip_knee_L/R", but it seems like they're not linked to her ankles. None of the "adjustment" knee bones seem to be either.
Figured I would ask, since I don't doubt there might be something wrong here.
DeadSpace47 10 feb, 2020 @ 13:52 
Whenever l try to reattach her model, her model disappears and makes my SFM crash if l do any movement after the disappearance.Is the disappearance supposed to happen or l am doing something wrong? l suppose l should let it as it is without reattaching her model?
Masami Phoenix 13 jan, 2020 @ 21:04 
I don't seem to be able to rotate her knee bone without it distorting
Freon 27 jun, 2019 @ 12:34 
Is that showcase picture a reference to Sailor Moon with Ami
alpine may cry 3 maj, 2019 @ 11:00 
fast food etiquette
SlackerArtist 4 feb, 2019 @ 8:11 
B O R G E R
AnalogFlame 22 dec, 2018 @ 19:53 
Odd picture of her with a burger when u know her character