Divinity: Original Sin 2

Divinity: Original Sin 2

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Damage Dispels Charmed (DE)
   
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Type: Add-on
Game Mode: Story
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922.246 KB
2018년 9월 14일 오전 7시 56분
2019년 4월 14일 오전 7시 29분
업데이트 노트 3개 (보기)

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Damage Dispels Charmed (DE)

Pencey님의 1 모음집
Pence's Tougher D:OS 2
아이템 9개
설명
Damaging charmed enemies dispels the charm. Why would you hurt them like that? They love you!

The same rule revision applies to enemies who charm and then damage players, but each enemy-on-player hit only has a 1/3 chance of dispelling charm, because the AI can't be taught to take the change into account, and will always target charmed players if there are no better targets around.

Pairs Well With:
Armor-Based Saving Throws - Divine Talent Pack
댓글 7
Pencey  [작성자] 2020년 5월 27일 오전 10시 29분 
To the previous comment: I'm not seeing any issues. It may help to move this mod to the end of your load order.

You'll know that Charm is dispelled because of a status message reading 'Betrayal! Charm Dispelled.'
RacuVovk 2020년 2월 8일 오후 9시 18분 
I dont think is working
Mojave Mailman 2019년 6월 14일 오후 10시 41분 
I feel like this kinda takes away a lot of the utility of charmed, especially if you're running a succubus-charm-everyone-for-memes play style. Also is completely fucked with summons with their own AI, as they will more often than not attack a charmed enemy.
Pencey  [작성자] 2019년 4월 14일 오전 7시 31분 
Put together a quick update. Totem hits no longer trigger Charm removal.
Darkmuramasa 2018년 9월 20일 오전 8시 41분 
I'll take it!
Pencey  [작성자] 2018년 9월 19일 오후 9시 46분 
Significant rule change with this latest patch: AI hits on charmed players now have a 1/3 chance of dispelling charmed.

Player hits on charmed enemies will still dispel the effect every time.
Darkmuramasa 2018년 9월 14일 오전 9시 08분 
Honestly I'd rather have it the other way round, but good work regardless.