Darkest Dungeon®

Darkest Dungeon®

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Hard Earned Districts - O'Nightmare Patch
   
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File Size
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664.102 KB
Aug 21, 2018 @ 8:19am
Dec 25, 2019 @ 3:08pm
6 Change Notes ( view )

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Hard Earned Districts - O'Nightmare Patch

In 1 collection by Walloping Websnappers
Hard Earned Districts
9 items
Description
This mod expands hero tags for all 3 of O'Nightmare's hero mods so that they are linked to two districts just like how it's done in the Hero Expansion of Hard Earned Districts. There is also a brand new district exclusive to this mod.

This mod does not require Hard Earned Districts but it is highly recommended that you install it because this mod was balanced around having that installed.

Districts
Shattered Estate - Acolyte of Sun, Phantom, Werewolf
+5% Bleed Skill Chance
+5% Blight Skill Chance
+5% Debuff Skill Chance
+10% DMG if Torch below 50
+10% Healing Received if Torch above 50
Gold: 35,000
Portraits: 75
Blueprints: 2

Compatibility
Fully compatible with all mods, any mods that edit O'Nightmare's heroes, and all future patches.

Other Mods

Load Order
[TOP]
  • HED Hero Patches
  • Color of Madness Patch
  • Hero Expansion
  • Districts Expansion
  • Hard Earned Districts
  • District Mods
  • Hero Mods
[BOTTOM]

Notes
  1. Based on how districts and upgrades in general work, uninstalling this mod is very risky. Once you build a district, the buffs will remain in the game forever because there is no way to "un-build" things. Install this mod with caution if you don't plan on using it long term.
  2. This does not require all 3 hero mods. You can use any of the heroes and this mod will still work.

For a compact version of all the districts and all other Hard Earned Districts expansions:
https://docs.google.com/spreadsheets/d/1i_Ulg1Og1o_46xq5MCKDjBzHa7i816U-p0hVekRu1TU/edit?usp=sharing

Credits
Thanks to author of the Acolyte of Sun, Phantom, and Werewolf hero class mods, O'Nightmare, for allowing me to upload this patch.

If you require any assistance, you can find me on the Moonlit Dungeon Discord.[discord.gg]

4 Comments
Yuvon Grohiik Feb 16, 2021 @ 5:02am 
I believe I encountered a bug with this mod that caused the stage coach to only spawn class mods that were installed with and after this mod. When uninstalling and advancing a week, all classes started appearing again (when for 10 weeks prior only 4 class mods spawned). I have not installed any mods that should alter the spawns otherwise. However, I have also upgraded the stage coach network on the same week that I uninstalled this mod, so perhaps it was another issue entirely.
That said, I only had the Acolyte of Sun when I installed this (and still do), so perhaps that is somehow linked. I apologize if my troubleshooting concerned the wrong mod but I thought I'd comment this in case anyone else encounters a similar issue.
Merethys Mar 17, 2020 @ 9:34am 
For some reason this doesn't seem to work for werewolves in my current game. The Shattered Estate only shows "Acolyte of Sun, Phantom" and then lists the effects. There is also no other district that the werewolf benefits from. My load order should be correct, since it does work for the other two classes...
Walloping Websnappers  [author] Aug 21, 2018 @ 1:42pm 
No
protein packer Aug 21, 2018 @ 10:18am 
does this require all 3 of the character mods