Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Star_Kindler
in the script increase the 'launch distance' parameter, this will make them fire the thrusters in a straight line for a longer distance before performing any turning manoeuvres
My missiles launch perfectly when my ship isn't moving, but if it's drifting at even 18 m/s (I'm not accelerating at all), then the missiles crash into the inside of my ship and explode instead of launching out the bay. How do I fix this? If it is not possible to fix with this script, is there another with this capability that someone can recommend?
Thank you very much in advance!