Cities: Skylines

Cities: Skylines

4,790 ratings
Parallel Road Tool
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0.247 MB
Jul 14, 2018 @ 9:45am
May 10, 2020 @ 4:26am
9 Change Notes ( view )

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Parallel Road Tool

Description
Parallel Road Tool
helps you easily drawing parallel and stacked networks.Main features are:
  • Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical) to easily create every layout that you want
  • Visual overlay guidelines to help you visualizing what you're going to build before actually building
  • One-way networks support: you can reverse the direction of any one-way network, so that you can easily build highways without needing to manually upgrade direction later
  • Left-hand drive support
  • Upgrade mode: you can add parallel/stacked segments to already existing networks
  • Save/load presets
For new features and/or debugging, you can subscribe to the beta version
Tested on C:S version 1.13.0-f8
Current version: 2.0.3 Changelog, Source code[github.com]
  • Fixed an issue with Anarchy that caused multiple roads updates while keeping mouse pressed
  • Added a panic X button to close mod's window when other methods do not work
  • Added back the ability to use decimal offsets for parallel/stacked distances
  • Added buttons to restore mod's window/button positions when they end up off-screen (you can find them in mod's settings)
Support my work
Star the project on GitHub:[github.com] orDonate using PayPal:[paypal.me]
Known limitations/issues
  • Fine Road Anarchy is highly recommended! (mod works without it but you won't be able to connect some segments without an anarchy mod)
  • Sharp angles produce weird results, curves work better
  • Roads will always follow terrain elevation
  • Visual overlay guides have a little issue with curves (it's hard to explain) but it's only a little visual glitch that disappears as soon as you click to set curve's angle
Supported languages (% translated)
  • Chinese (100 %) (thanks to TimiYang)
  • Dutch (100 %) (thanks to Zippr1[github.com])
  • English (100 %)
  • French (100 %) (thanks to mjm92150[github.com])
  • German (100 %) (thanks to TheGoldenMan99[github.com] and Fungopus[github.com])
  • Italian (100 %) (thanks to tdemeola[github.com])
  • Japanese (100%) (thanks to mzch[github.com])
  • Portuguese (100%) (thanks to BentoGambin[github.com])
  • Russian (100 %) (thanks to vitalii201)
  • Spanish (100 %) (thanks to ‡ Ðalveen ‡)
The language is automatically determined based on your settings in "Options" -> "Gameplay".Please open an issue on GitHub[github.com] if you want to help translate this mod, add missing translations or correct translation mistakes.
Features that may come somewhere in the future
  • Ability to toggle on/off terrain conforming
  • Ability to center cursor on the middle point between all the selected roads
Source code
GitHub[github.com]
How to contribute
If you find an issue, please search here[github.com] to see if someone already reported it and, eventually, comment on the already reported one.If you can't find any issue similar to yours, please click here[github.com] and provide all the informations that you can (screenshots and logs are welcome).If you're interested in helping with development, choose an issue and ask to be assigned. I'll create a branch for that issue and you'll be able to work there.If there's no issue for the thing you'd like to work on, feel free to open a new one.
Thanks to
  • reasonably1[community.simtropolis.com] for his work on the UI
  • SamsamTS for his FineRoadAnarchy mod, which provided me the basics for this one
  • LinuxFan for his pointers on how to fix snapping
  • BadiBasso[github.com] for his Network Skins patch and general help
Popular Discussions View All (18)
22
May 24 @ 12:54pm
Bug
Lachlan
13
Jul 3, 2019 @ 10:48pm
Bug
Dracula78
3
Aug 31 @ 11:07am
Issues when upgrading existing road
praet
< >
522 Comments
Alex Sandy Dude Sep 13 @ 7:37pm 
Thank you!
Finwickle Sep 13 @ 6:15am 
Alex Sandy Dude Sep 12 @ 11:56am 
what is nmt
das CAP♿ Aug 30 @ 6:45am 
ily
Ssar1702 Aug 23 @ 11:45am 
This got kinda killed off by NMT
Gambletain Aug 18 @ 12:29pm 
Ich habe ein deutsches Tutorial und Vorstellungsvideo zur Mod: Parallel Road Tool gemacht.
https://youtu.be/hcb_RgvKEM8

(Falls Kommentar nicht erwünscht: Löschen)
elbeto_kpo Aug 15 @ 1:38pm 
I was having the same problem as @shadowxphenix, in fact, some sections of road were okay, but in others there was the criss crossing he talked about...
ogu Aug 8 @ 12:56pm 
it places only one road :(
SHADOWxPHENIX Jul 14 @ 10:31am 
I'm getting this weird criss crossing of the roads.. not sure what I am doing wrong. It never used to do that . I saw someone else mention this in past comments but no one responded
General Grievous Jun 23 @ 12:31pm 
Mod didn't work until I subscribed and activated Network Skins mod.