Cities: Skylines

Cities: Skylines

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Parallel Road Tool
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Posted
Updated
662.812 KB
Jul 14, 2018 @ 9:45am
May 29, 2023 @ 2:50pm
16 Change Notes ( view )

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Parallel Road Tool

Description
Parallel Road Tool
helps you easily drawing parallel and stacked networks.Main features are:
  • Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical) to easily create every layout that you want
  • Visual overlay guidelines to help you visualizing what you're going to build before actually building
  • One-way networks support: you can reverse the direction of any one-way network, so that you can easily build highways without needing to manually upgrade direction later
  • Left-hand drive support
  • Upgrade mode: you can add parallel/stacked segments to already existing networks
  • Save/load presets
For new features and/or debugging, you can subscribe to the beta version
Tested on C:S version 1.17.0-f3
Current version: 3.0.4
  • Moved mod core to Harmony for better compatibility with other mods
  • Completely rewritten mod's core logic/engine
  • Fully redesigned and faster UI
  • Improved logic used to enable/disable the mod for a more consistent behavior
  • Added button to sort networks based on their horizontal distance
  • Added button to enable/disable automatic horizontal offset adjusting when changing the main selected network (parallel networks will be shifted to match new network's width)
  • Added button to enable/disable automatic angle compensation: building straight networks with sharp angles can now cause nodes to be moved to produce more pleasing results
  • Added scrollwheel support to horizontal/vertical offsets texts
  • Pressing ALT will now switch building side (use this if upgrading curves produces unexpected results)
  • Fixed a bug preventing trees to be applied to parallel/stacked segments
Source code: GitHub[github.com]
Main buttons
Button
Description
Saves the current configuration as a preset that can be loaded at a different time.
Loads a saved preset into your current configuration.
Sorts the selected networks by using the horizontal offset in a descending order.
Toggles the angle compensation feature on/off. This feature prevents segments from overlapping when creating straight roads connected using sharp angles.This works by moving the previous node in order to have a better angle for your parallel segments.
Toggles the auto width adjustment feature on/off. This feature automatically adjusts the horizontal offset from the main selected network everytime this changes.The final result is to preserve the relative distance between the original sements and the parallel ones, avoiding overlapping when selecting a larger main network.
Toggles the snapping feature on/off. This feature allows parallel segments to snap to existing nodes that were not created by this mod.
Recommended additional mods
Supported languages (% translated)
  • English (100 %)

Translations
If you want to help improve existing translations or you want to translate into your own language (ask to add it to the translation project).[crowdin.com]
Support my work
Star the project on GitHub:[github.com]
Donate using PayPal:[paypal.me]
How to contribute
If you find an issue, please search here[github.com] to see if someone already reported it and, eventually, comment on the already reported one.If you can't find any issue similar to yours, please click here[github.com] and provide all the informations that you can (screenshots and logs are welcome).If you're interested in helping with development, choose an issue and ask to be assigned. I'll create a branch for that issue and you'll be able to work there.If there's no issue for the thing you'd like to work on, feel free to open a new one.
(v3.*) Thanks to
  • algernon for his awesome Commons library
  • Chamëleon TBN for being so helpful during testing
  • macsergey for his dark magic on how to fix some annoying issues
  • Mbyron26 for the fantastic preview images on the Workshop

(v2.*) Thanks to
  • reasonably1[community.simtropolis.com] for his work on the UI
  • SamsamTS for his FineRoadAnarchy mod, which provided me the basics for this one
  • LinuxFan for his pointers on how to fix snapping
  • BadiBasso[github.com] for his Network Skins patch and general help
Popular Discussions View All (26)
22
May 24, 2021 @ 12:54pm
Bug
Lachlan
4
Oct 15, 2021 @ 7:23am
Issues when upgrading existing road
praet
3
Jul 28, 2021 @ 4:26am
Space Already Occupied
Mytwo Centsworth
811 Comments
Arionized Jun 2 @ 8:02pm 
You can also use it to create a grid making tool
Arionized Jun 2 @ 8:01pm 
This tool is absolutely amazing you can Create sunken highways with quays that work with curves and freeform tool. Its pretty amazing.
StayHungryStayFoolish May 27 @ 12:23pm 
The mod is still working in Treasure & Hunt compatible modlist.
Enki May 4 @ 4:36am 
it is not working
Ares May 2 @ 5:49pm 
Hi ! It doesn't work any more for me, the option menu shows the parameters only one time (just after the activation) after, the option menu is empty :( Then in the game, I'm not able to display the tool :( Is there any update planed ?
FrankFrankie Nov 29, 2023 @ 7:16pm 
Works just fine for me. You might have to set a hotkey for it in mod options if icon does not show up
francoziro Nov 13, 2023 @ 12:51pm 
Mod works when the infinite money cheat is enabled, but the menu doesn't show up in normal playthroughs, when can we expect an update?
brick Nov 1, 2023 @ 11:13am 
Mod seems to have stopped working of recently :(
Briannnnn Oct 16, 2023 @ 5:49am 
16th Oct 2023, this mod seem have not showing in game :(
Priidikman Oct 7, 2023 @ 4:15am 
This mod stopped working for me recently. What might be the issue?