Cities: Skylines

Cities: Skylines

7,897 ratings
Fine Road Anarchy 2.0.2
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0.726 MB
Aug 24, 2019 @ 3:13pm
Mar 31, 2020 @ 9:41am
3 Change Notes ( view )

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Fine Road Anarchy 2.0.2

Description

Updated version of SamSamTS' Fine Road Anarchy. The fix applied allows that other mods that already have tools implemented extending the game default NetTool to be usable, like recent Dynamic Text Props and the Touch This! Tool.
IMPORTANT: Unsubscribe the older version to avoid incompatibilities!

SamSamTS has retired from CS modding community in December 2018.

This mod is compatible with the version 1.13.* of the game (and probably with the next versions too).

Patch 2.0.2
Fixed the collision disable patch.
Fixed underground metro station miscreating tunnel entrances

Original description

This mod adds additional options when building road.

Basically Sharp Junction Angles but compatible with Fine Road Tool and better behavior when anarchy enabled.

- Anarchy (Ctrl + A): when enabled, removes all the limitations such has the slope, the height or the collisions.
- Bending (Ctrl + B): when disabled the segments will no bend.
- Snapping (Ctrl + S): when disabled you can get much closer to other roads without snapping.
- Collision (Alt + C): when disabled the road will clip objects. Buildings and paths won't be bulldozed, pillars will always be built, zoning under elevated roads will remain untouched.

The UI integrate into Fine Road Tool UI if enabled. Otherwise it gets its own window.

This mod will disable Sharp Junction Angles as they are not compatible.
This mod won't break your save games, and can be safely disabled at any time.

Source code

GitHub: https://github.com/klyte45/CS-FineRoadAnarchy

This mod uses detours C# library[github.com] by cope. Without it, this mod would've been impossible to make.
Popular Discussions View All (8)
27
Jun 30 @ 10:43pm
does not work
posta1204
7
Dec 27, 2021 @ 3:33pm
Mod works, but does not appear in UI
Lampades
6
Feb 25 @ 11:38am
Snapping keeps disabling itself
madkirk74
< >
551 Comments
jimtduffy Jun 30 @ 4:26pm 
The problem runs on. And No, I haven't accidentally turned off collision, and the settings for the mods are all set up correctly. Yet it will not work. No matter what I do, it will not work.
Apple Jun 30 @ 12:27pm 
this is great
雕栏玉砌应犹在 Jun 29 @ 3:49am 
What a great work!
meda22 Jun 28 @ 2:44pm 
@QUEIJOLA

If you have problem with trees and rocks not beeing deleted when road is built, check if you accidentally didn't turn off collision. This mod has - by default - a hot key "ALT + C" for it and that can be in conflict with some other mod (I had that issue too).
Also check your settings for Tree Anarchy and Prop Anarchy if you use these mods.
jimtduffy Jun 27 @ 3:20pm 
Is there an alternative to this mod, as it doesn't appearing to work anymore? It is a pity. I relied on it,
jimtduffy Jun 19 @ 1:07pm 
I have noticed that too. Other times things I place in the game then seem to disappear.
QUEIJOLA Jun 18 @ 11:57pm 
i started having a problem. props like trees and rocks are not being autmatically deleted when i build a road. any reason for that?
jimtduffy Jun 18 @ 2:43pm 
It keeps stopping working periodically. It hasn't worked in my game for the last 24 hours. It tells me "space already occupied" but the mod is fully enabled and on in the game, and was working fine up to now. Nothing has changed but it has stopped working. I have uninstalled the mod, reinstalled the mod, checked it is on, exited games, re-entered games, even uninstalled the whole game and reinstalled the game. It just won't start working though everything is set up correctly and turned on. Help!
Daяқ|мaѕta Jun 14 @ 1:07pm 
Is it possible for this mod to break bus lines?
Votolom Jun 14 @ 11:14am 
Doesn't seem to work sometiems. Still get the "space already occupied" and YES the mod is enabled.