Cities: Skylines

Cities: Skylines

202 ratings
Rotors FlipXZ
   
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0.005 MB
Jul 6, 2018 @ 2:07am
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Rotors FlipXZ

Description
Allows to set the FlipTyreRotationXZ float to 1 for rotors shader vehicle sub meshes.
Can be used for blimp and plane propellers, or glass windows.

https://cslmodding.info/shader/rotors-propellers/


Example usage in asset:
https://steamcommunity.com/sharedfiles/filedetails/?id=1433248647


FlipXZ script for asset creators:
https://gist.github.com/ronyx69/3647e6a293ba789380fa56dd514a0b3f

Rotors shader for vehicle sub meshes scripts:
https://gist.github.com/ronyx69/63f32ddd64c87e65c5c3ccee92f6077e


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13 Comments
CaddyShack May 20 @ 5:42pm 
Would I need this mod to prevent a helicopter asset from having its propellers/rotors work ineffectively on modded games?
Charioteer Apr 30 @ 4:39am 
I tried to use the headlight glass of the train and found that the glass will not tilt with the train, so the value of lean / nod should be set to 0?
meapcity Feb 7 @ 1:23pm 
SimoG Nov 1, 2018 @ 5:12am 
Hi. Is there a tutorial that explains how to set it? is a bit that I would disguise the blimps as helicopters and create a sort of airtaxi service.
Johnny Jul 12, 2018 @ 9:01am 
Will it blend?
Neguchi Jul 6, 2018 @ 2:47pm 
It's possibly to create a big version ?
EvametryE Jul 6, 2018 @ 8:47am 
10/10 best mod ever
notDONEyet Jul 6, 2018 @ 7:26am 
yes!!!!
Distanced Jul 6, 2018 @ 6:11am 
Finally, so much potential!
Ronyx69  [author] Jul 6, 2018 @ 4:47am 
@MrBadAccent Been around for a long time https://gist.github.com/ronyx69/18486e905c4ddf50ce14cafbd9c55ba0