Space Engineers

Space Engineers

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Prevent Jump Drives SilverSkyEnt-com
   
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Type: Mod
Mod category: Block
文件大小
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1.158 KB
2018 年 6 月 13 日 下午 12:52
2018 年 7 月 19 日 上午 1:58
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Prevent Jump Drives SilverSkyEnt-com

在 Silverbane 的 1 个合集中
SilverSkyEnt.com Server Mods
25 件物品
描述
This mod is specifically built for the SilverSkyEnt.com economy server.
Adds a component that prevents building jump drives as there is no way to aquire the component. It also breaks the jump drives so they no longer work. Name now changed for all jump drives to Broken Jump Drives.
16 条留言
Kyros 2018 年 8 月 11 日 上午 8:08 
why
Spartan-118 2018 年 7 月 9 日 下午 10:34 
yay
Silverbane  [作者] 2018 年 7 月 8 日 下午 6:53 
I could try when I get some time I was going to revisit this.
Spartan-118 2018 年 7 月 7 日 下午 10:52 
maybe make it a max of 5k? but chrage faster then the normal ones
Spartan-118 2018 年 7 月 7 日 下午 10:52 
fuck
Silverbane  [作者] 2018 年 7 月 6 日 上午 9:25 
Due to a bug with Space Engineers I found out the minimum jump cannot be lower then 5km so sadly this idea won't work until Keen fixes that issue.
Spartan-118 2018 年 6 月 14 日 下午 2:43 
good. long jumps suck XD
Silverbane  [作者] 2018 年 6 月 14 日 上午 11:00 
@woostyboy Yup there will be different tiers with different charge up times and different ranges.
@Spartan-118 It won't be a jump effect but more a charge up effect. So if you have it charged you can jump right when the battle starts but then will take some time to charge again and will suck your power while it charges just like a jump drive does now.
woostyboy 2018 年 6 月 14 日 上午 3:30 
Sounds like a great idea. As mentioned below, 'turret range'. Might be useful to have a 1km jump to get out of the 800m turret range?
Spartan-118 2018 年 6 月 13 日 下午 10:49 
Like the jump effect takes like 15 seconds, i could be blown up in that time