Space Engineers

Space Engineers

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Prevent Jump Drives SilverSkyEnt-com
   
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Type: Mod
Mod category: Block
Tamaño
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Actualizado el
1.158 KB
13 JUN 2018 a las 12:52
19 JUL 2018 a las 1:58
5 notas sobre cambios ( ver )

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Prevent Jump Drives SilverSkyEnt-com

En 1 colección creada por Silverbane
SilverSkyEnt.com Server Mods
25 artículos
Descripción
This mod is specifically built for the SilverSkyEnt.com economy server.
Adds a component that prevents building jump drives as there is no way to aquire the component. It also breaks the jump drives so they no longer work. Name now changed for all jump drives to Broken Jump Drives.
16 comentarios
Kyros 11 AGO 2018 a las 8:08 
why
Spartan-118 9 JUL 2018 a las 22:34 
yay
Silverbane  [autor] 8 JUL 2018 a las 18:53 
I could try when I get some time I was going to revisit this.
Spartan-118 7 JUL 2018 a las 22:52 
maybe make it a max of 5k? but chrage faster then the normal ones
Spartan-118 7 JUL 2018 a las 22:52 
fuck
Silverbane  [autor] 6 JUL 2018 a las 9:25 
Due to a bug with Space Engineers I found out the minimum jump cannot be lower then 5km so sadly this idea won't work until Keen fixes that issue.
Spartan-118 14 JUN 2018 a las 14:43 
good. long jumps suck XD
Silverbane  [autor] 14 JUN 2018 a las 11:00 
@woostyboy Yup there will be different tiers with different charge up times and different ranges.
@Spartan-118 It won't be a jump effect but more a charge up effect. So if you have it charged you can jump right when the battle starts but then will take some time to charge again and will suck your power while it charges just like a jump drive does now.
woostyboy 14 JUN 2018 a las 3:30 
Sounds like a great idea. As mentioned below, 'turret range'. Might be useful to have a 1km jump to get out of the 800m turret range?
Spartan-118 13 JUN 2018 a las 22:49 
Like the jump effect takes like 15 seconds, i could be blown up in that time