Space Engineers
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Prevent Jump Drives SilverSkyEnt-com
   
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Type: Mod
Mod category: Block
Размер файла
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1.158 KB
13 июн. 2018 г. в 12:52
19 июл. 2018 г. в 1:58
Обновлений: 5 (просмотреть)

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Prevent Jump Drives SilverSkyEnt-com

В 1 коллекции, созданной Silverbane
SilverSkyEnt.com Server Mods
Предметов: 25
Описание
This mod is specifically built for the SilverSkyEnt.com economy server.
Adds a component that prevents building jump drives as there is no way to aquire the component. It also breaks the jump drives so they no longer work. Name now changed for all jump drives to Broken Jump Drives.
Комментариев: 16
Kyros 11 авг. 2018 г. в 8:08 
why
Spartan-118 9 июл. 2018 г. в 22:34 
yay
Silverbane  [создатель] 8 июл. 2018 г. в 18:53 
I could try when I get some time I was going to revisit this.
Spartan-118 7 июл. 2018 г. в 22:52 
maybe make it a max of 5k? but chrage faster then the normal ones
Spartan-118 7 июл. 2018 г. в 22:52 
fuck
Silverbane  [создатель] 6 июл. 2018 г. в 9:25 
Due to a bug with Space Engineers I found out the minimum jump cannot be lower then 5km so sadly this idea won't work until Keen fixes that issue.
Spartan-118 14 июн. 2018 г. в 14:43 
good. long jumps suck XD
Silverbane  [создатель] 14 июн. 2018 г. в 11:00 
@woostyboy Yup there will be different tiers with different charge up times and different ranges.
@Spartan-118 It won't be a jump effect but more a charge up effect. So if you have it charged you can jump right when the battle starts but then will take some time to charge again and will suck your power while it charges just like a jump drive does now.
woostyboy 14 июн. 2018 г. в 3:30 
Sounds like a great idea. As mentioned below, 'turret range'. Might be useful to have a 1km jump to get out of the 800m turret range?
Spartan-118 13 июн. 2018 г. в 22:49 
Like the jump effect takes like 15 seconds, i could be blown up in that time