Arma 3
171 ratings
Vietcong Mission 1
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
14.249 MB
May 8, 2018 @ 11:01am
May 11, 2018 @ 2:13am
3 Change Notes ( view )

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Vietcong Mission 1

Description
Vietcong is a Single Player story based mission set in 1969 in Vietnam.


Lately... you are assined to a special force team in the central highlands and arrive at your new home...go on your first Mission visit a near by village.


The goal is to stay as close as possible to the Vietcong original PC game.


This is Mission 1 ... but you should play the intro mission first!
If you know Vietcong you know this is some kind of warmup mission and not so challenging but...the next ...Three Canyons will be much harder! ;)


i am still working on some furter mission or maybe a mini campaign... if you like it.



Don't forget to rate this mission! Thank's!!!
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39 Comments
FrodoTbaggins Aug 20, 2021 @ 12:09pm 
where is the sniper i looked for like 30 mins
Hotshot May 20, 2020 @ 11:48pm 
Awesome recreation; works without a hitch!
Pandemic Jan 3, 2019 @ 12:24pm 
Awesome job my man
Baby Huey Jan 2, 2019 @ 1:05am 
why did i hear a kookaburra
TeTeTe3 Oct 26, 2018 @ 1:38pm 
Awesome. Thanks for making these missions!
Moody Jul 26, 2018 @ 4:34am 
Does it work in MP?
5F.Rivers Jul 24, 2018 @ 10:14pm 
I was so looking for a trip wire lol Great start keep going!
fchampion Jun 15, 2018 @ 5:04pm 
yes don't hesitate congraaattt
Streblo Jun 12, 2018 @ 3:24pm 
Ignore my last comment about being unable to load save games. I had a problem with my workshop content. Again, nice work. Please make more!
Streblo Jun 10, 2018 @ 8:09am 
Nice mission! I do have a few suggestions.

First off I noticed I can't load saves. It says I have missing content when I try to load an autosave.

Also, maybe you could use playSound3D or something to make the sniper gunshot sound like it's actually coming from the direction of the sniper. Not from the position of the guy who gets blown away.

Last, no big deal, but the mission needs a doneKey so it gets marked as complete when you finish it.

Other than that it's really cool. I look forward to playing more!