Arma 3
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The_Unsung_Vietnam_War_Mod
 
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Jun 9, 2017 @ 5:27am
Apr 12 @ 4:02am
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The_Unsung_Vietnam_War_Mod

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In 4 collections by Eggbeast
Unsung Project Delta Server files
7 items
Vietcong Missions by Abraxes
6 items
The Official Unsung Vietnam Community-made Mission Collection
96 items
Unsung Exile (Spearhead)
8 items
Description
The Unsung Vietnam War Mod

Please show your support for the Unsung mod
If you love Unsung, please support us on http://www.patreon.com/unsung
Donating $2 a month could really help us to grow the mod, through acquisition of new models.

Introduction
Now hosted here on Steam Workshop, this 14-year old mod is celebrating it's 5th update (echo) for Arma 3.
It is a full conversion mod for Arma 3, featuring 12 maps, 12 factions, 130 weapons, 1000 uniforms, 11 tanks, 20 trucks, 16 jets, 15 helicopters, 20 traps, 20 static weapons, Vietnam era music and radio, a fantastic Vietnam War atmosphere and intense jungle combat.

Missions
The community has made more than 50 multiplayer and single-player Vietnam-based missions, which we put in this Missions collection

- Mod size is 14 GB
- DLCs are NOT required.
- For maximum enjoyment, we recommend that co-op server hosts run a custom difficulty profile with enemy AI accuracy set below 0.2
- if you experience crashes in the editor, please see the compatibility section below for a proven fix (memory allocator).

Description

Welcome to the Nam! You’ll soon be enjoying the suck as an everyday Marine or Soldier watching for traps and the many ambushes that wait for you in the Jungle, with an M16 or an M14 in your hand you have to be wary of every direction and up or down, looking for snipers in the trees or traps at your feet. Clear spider holes or tunnel systems, securing a victory through Hearts and Minds as Infantry, or enjoy yourself as a pilot in a fleet of old planes and helicopters! Fly a Huey jamming music through the jungle as you transport troops or do CAS missions, or fly a Jet running CAS missions dropping bombs or napalm on the enemy. Or do you fancy yourself fighting for the Vietnamese quest for independence? Play as the tenacious National Liberation Front, who the Americans call the “Viet Cong”, or play as the formidable North Vietnamese Army, you decide in The UNSUNG Vietnam War Mod!

The Unsung mod team, which has been working on this authentic Vietnam-era full game conversion since OFP (in 2003), brings you realistic jungle fighting, hand-to-hand combat and fully 3-dimensional warfare in this immersive standalone mod for Arma 3.

Contents

Menu title track: it's a team-made track inspired by the old Vietcong game soundtrack, but different.

- Fight across 11 large and detailed maps, of which 5 use the beautiful new Arma 3 APEX foliage (no DLC required)
- Join the fight with over 100 authentic period weapons, from AK47 / M16 to the more rare weapons like MAS36 or K50
- Ride into battle on a wide range of Jeeps, M35 truck, M37 truck, 14 types of M113 APC, XM706 APC or M107, M110, M551 Sheridan or M48 Patton tanks
- Vietnamese vehicles include the Zil157 and Ural trucks, Type 55, BTR-152 and Type 63 APC's, and ZSU-23-4, ZSU-57-2, T34, T54 and T55 tanks
- Patrol the rivers in the classic Patrol Boat Riverene (PBR), zodiacs or NVA patrol boats
- Blow away your enemies with over 30 types of static weapon, including artillery, AAA and SAMs - there's a calibre for every occasion!
- Fight as one of 15 factions including US Army, USMC, MFR, LRRP, SF, CIDG, Australia, New Zealand, SAS, ROK, ARVN, VC and NVA
- Test your helicopter piloting skills in the Hueys, Cobra, Chinook, Cayuse, Sioux, Choctaw, Stinger, Sea Stallion and Shawnee
- Engage your foes in the A1, A3b, A4, A6, A7, C1a, E2, F100, F105, F4e, F111, OV-10 and O-2
- For NVA you can fly the Mi8, AN-2 and Mig-21
- Dress up as your favourite soldier type with over 1,000 uniforms and loads of detailed headgear, vests, backpacks and kit.

Classnames list[svn.armanam.eu] - needs an update, but it may help

Playing online

Unsung has its own multi-clan gaming group which you can join, or else just hop in the servers we host for regular full-scale battles.

HOW TO JOIN
Unsung Steam Group
Unsung Project Delta Group intel

SERVER IP's
185.251.226.104
or
server.armanam.eu
followed by port number below

PUBLIC 1: port 2400
PUBLIC 2: port 2500
PUBLIC 3: port 2550
PUBLIC 4: port 2300 (unlocked / no rank required)

Please respect the server rules!
This explains how to easily find the servers
https://youtu.be/kr9nzRcDiNg?t=5m23s

Credits

We couldn't bring you such a vast amount of content without our horde of talented artists, donors and other helpers and contributors, and most especially, Bohemia Interactive Studios, who shared their sample models with the community over the past few years.
For a full list of authors please read our Credits[svn.armanam.eu]

License

You can find the full license in the mod folder, or linked on our website here[armanam.eu]
Please note that the included license prohibits
- redistribution of the copyrighted content via Steam workshop
- monetization
- reverse engineering, re-hosting and ripping

Feedback

We value constructive feedback. if you have a question or comment about the Unsung Mod, please post it in the Unsung Steam Group
or at the BI forum here[forums.bistudio.com]
or visit us on Discord here[discord.gg]
You can catch up on Work in Progress here[forums.bistudio.com]

Dependency and compatibility

The Unsung mod is designed as a standalone full-conversion mod for Arma 3. This release supercedes Delta release and is a complete replacement for it. It should be backwards compatible with missions made for Bravo, Charlie and Delta editions.

It is not tested with other mods, and we cannot answer questions about compatibility.
However we have tried to make it work with TFAR, and it probably works alongside ACE, but what works and what does not work with ACE is unknown.

If you have memory crashes using Unsung, especially on the APEX-related maps (Doung, Da Krong etc), please turn down your view distance, and play in 64 bit and test the 3 available memory allocators in the A3 Launcher. Most of us find JEMalloc to be the most stable.
Plei Trap Valley crashes - we are aware of this.

Useful Shortcuts
GetOver ---------- pop smoke in vehicle
opticsMode ------ pop flare in vehicle (during dark hours after 1800 and before 0700)
LandGear --------- pop grenade in helicopter (above 15m height) / boat horn
vehicleTurbo ----- afterburner or WEP in plane
Crouch ------------- cancel afterburner / wheelbrake in plane
reloadMagazine - master arm function in planes
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1,549 Comments
TeTeTe3  [author] Jun 17 @ 4:48am 
@M3SA you need to add the unofficial adons to the list of Zeus objects in the curator module setup. Good luck.
M3SA Jun 16 @ 9:53pm 
I'm missing all of them. They only show up in a scenario that I was subbed to.
TeTeTe3  [author] Jun 16 @ 8:27pm 
@M3SA most objects are Zeus spawnable, if you find some missing, let us know.
M3SA Jun 16 @ 8:17pm 
Is this Zeus compatible?
Eggbeast  [author] Jun 15 @ 2:08am 
yes, in the long term.
cfklausen Jun 13 @ 8:09pm 
I'm sure you get this question a lot, but are there any plans to retexture the uniforms and gear to get it up to par with the rest of the mod?
Robstew360 Jun 11 @ 2:10pm 
@TeTeTe3 Thanks for the tip, I appreciate it. Like I said in my original comment, fantastic mod, you guys clearly spent a lot of time on this.
TeTeTe3  [author] Jun 10 @ 11:43pm 
@Distractor thanks for the info! Unsung is indeed a stand alone total conversion mod and has not been tested with any other major mods like CUP or IFA and such at all. I did some testing with Lesh's towing mod and CBA and DUI squad radar and other mods that are roughly orthogonal to Unsung. There has been no problems with those unrelated mods, but anything that is also a total conversion mod is probably asking for trouble.
Distractor Jun 9 @ 4:19pm 
If anyone receives a "Plane_Base_F" config error, it appears to be an erroneous MainTurret entry in the CUP MV22 config file under the Plane_Base_F class. I believe once MainTurret is removed in an update, it will fix this error. Just wanted to post this because I think it was another mod and not Unsung causing this error, and I noticed some posts assuming otherwise.
TeTeTe3  [author] Jun 2 @ 2:35am 
@Godzillers, I don't think anyone has tested the AI helo with Zeus so far. Thanks for the bug report, but not sure how to fix this.

@Robstew360, you can disable all RUG DSAI voices via the like named module. There is no exception list easily accessible. BTW Unsung is intended to be a stand alone full conversion mod, so compatibility with vanilla is not given.